/* * Copyright 2011-2017 Blender Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef __UTIL_TYPES_INT3_IMPL_H__ #define __UTIL_TYPES_INT3_IMPL_H__ #ifndef __UTIL_TYPES_H__ # error "Do not include this file directly, include util/types.h instead." #endif #ifndef __KERNEL_GPU__ # include #endif CCL_NAMESPACE_BEGIN #ifndef __KERNEL_GPU__ # ifdef __KERNEL_SSE__ __forceinline int3::int3() { } __forceinline int3::int3(const __m128i &a) : m128(a) { } __forceinline int3::int3(const int3 &a) : m128(a.m128) { } __forceinline int3::operator const __m128i &() const { return m128; } __forceinline int3::operator __m128i &() { return m128; } __forceinline int3 &int3::operator=(const int3 &a) { m128 = a.m128; return *this; } # endif /* __KERNEL_SSE__ */ __forceinline int int3::operator[](int i) const { util_assert(i >= 0); util_assert(i < 3); return *(&x + i); } __forceinline int &int3::operator[](int i) { util_assert(i >= 0); util_assert(i < 3); return *(&x + i); } ccl_device_inline int3 make_int3(int i) { # ifdef __KERNEL_SSE__ int3 a(_mm_set1_epi32(i)); # else int3 a = {i, i, i, i}; # endif return a; } ccl_device_inline int3 make_int3(int x, int y, int z) { # ifdef __KERNEL_SSE__ int3 a(_mm_set_epi32(0, z, y, x)); # else int3 a = {x, y, z, 0}; # endif return a; } ccl_device_inline void print_int3(const char *label, const int3 &a) { printf("%s: %d %d %d\n", label, a.x, a.y, a.z); } #endif /* __KERNEL_GPU__ */ CCL_NAMESPACE_END #endif /* __UTIL_TYPES_INT3_IMPL_H__ */