/* SPDX-License-Identifier: Apache-2.0 * Copyright 2011-2022 Blender Foundation */ #pragma once #ifndef __UTIL_TYPES_H__ # error "Do not include this file directly, include util/types.h instead." #endif CCL_NAMESPACE_BEGIN #ifndef __KERNEL_NATIVE_VECTOR_TYPES__ # ifdef __KERNEL_SSE__ __forceinline int3::int3() { } __forceinline int3::int3(const __m128i &a) : m128(a) { } __forceinline int3::int3(const int3 &a) : m128(a.m128) { } __forceinline int3::operator const __m128i &() const { return m128; } __forceinline int3::operator __m128i &() { return m128; } __forceinline int3 &int3::operator=(const int3 &a) { m128 = a.m128; return *this; } # endif /* __KERNEL_SSE__ */ # ifndef __KERNEL_GPU__ __forceinline int int3::operator[](int i) const { util_assert(i >= 0); util_assert(i < 3); return *(&x + i); } __forceinline int &int3::operator[](int i) { util_assert(i >= 0); util_assert(i < 3); return *(&x + i); } # endif ccl_device_inline int3 make_int3(int x, int y, int z) { # if defined(__KERNEL_GPU__) return {x, y, z}; # elif defined(__KERNEL_SSE__) return int3(_mm_set_epi32(0, z, y, x)); # else return {x, y, z, 0}; # endif } #endif /* __KERNEL_NATIVE_VECTOR_TYPES__ */ ccl_device_inline int3 make_int3(int i) { #if defined(__KERNEL_GPU__) return make_int3(i, i, i); #elif defined(__KERNEL_SSE__) return int3(_mm_set1_epi32(i)); #else return {i, i, i, i}; #endif } ccl_device_inline void print_int3(ccl_private const char *label, const int3 a) { #ifdef __KERNEL_PRINTF__ printf("%s: %d %d %d\n", label, a.x, a.y, a.z); #endif } CCL_NAMESPACE_END