/* SPDX-License-Identifier: Apache-2.0 * Copyright 2011-2022 Blender Foundation */ #ifndef __UTIL_TYPES_VECTOR3_H__ #define __UTIL_TYPES_VECTOR3_H__ #ifndef __UTIL_TYPES_H__ # error "Do not include this file directly, include util/types.h instead." #endif CCL_NAMESPACE_BEGIN #ifndef __KERNEL_GPU__ template class vector3 { public: T x, y, z; __forceinline vector3(); __forceinline vector3(const T &a); __forceinline vector3(const T &x, const T &y, const T &z); }; #endif /* __KERNEL_GPU__ */ CCL_NAMESPACE_END #endif /* __UTIL_TYPES_VECTOR3_H__ */