/* * Copyright 2011-2018 Blender Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef __UTIL_ARRAY_H__ #define __UTIL_ARRAY_H__ #include #include #include "util/util_aligned_malloc.h" #include "util/util_guarded_allocator.h" #include "util/util_types.h" #include "util/util_vector.h" CCL_NAMESPACE_BEGIN /* Simplified version of vector, serving multiple purposes: * - somewhat faster in that it does not clear memory on resize/alloc, * this was actually showing up in profiles quite significantly. it * also does not run any constructors/destructors * - if this is used, we are not tempted to use inefficient operations * - aligned allocation for CPU native data types */ template class array { public: array() : data_(NULL), datasize_(0), capacity_(0) {} explicit array(size_t newsize) { if(newsize == 0) { data_ = NULL; datasize_ = 0; capacity_ = 0; } else { data_ = mem_allocate(newsize); datasize_ = newsize; capacity_ = datasize_; } } array(const array& from) { if(from.datasize_ == 0) { data_ = NULL; datasize_ = 0; capacity_ = 0; } else { data_ = mem_allocate(from.datasize_); memcpy(data_, from.data_, from.datasize_*sizeof(T)); datasize_ = from.datasize_; capacity_ = datasize_; } } array& operator=(const array& from) { if(this != &from) { resize(from.size()); memcpy((void*)data_, from.data_, datasize_*sizeof(T)); } return *this; } array& operator=(const vector& from) { resize(from.size()); if(from.size() > 0) { memcpy(data_, &from[0], datasize_*sizeof(T)); } return *this; } ~array() { mem_free(data_, capacity_); } bool operator==(const array& other) const { if(datasize_ != other.datasize_) { return false; } return memcmp(data_, other.data_, datasize_*sizeof(T)) == 0; } bool operator!=(const array& other) const { return !(*this == other); } void steal_data(array& from) { if(this != &from) { clear(); data_ = from.data_; datasize_ = from.datasize_; capacity_ = from.capacity_; from.data_ = NULL; from.datasize_ = 0; from.capacity_ = 0; } } T *steal_pointer() { T *ptr = data_; data_ = NULL; clear(); return ptr; } T* resize(size_t newsize) { if(newsize == 0) { clear(); } else if(newsize != datasize_) { if(newsize > capacity_) { T *newdata = mem_allocate(newsize); if(newdata == NULL) { /* Allocation failed, likely out of memory. */ clear(); return NULL; } else if(data_ != NULL) { memcpy((void *)newdata, data_, ((datasize_ < newsize)? datasize_: newsize)*sizeof(T)); mem_free(data_, capacity_); } data_ = newdata; capacity_ = newsize; } datasize_ = newsize; } return data_; } T* resize(size_t newsize, const T& value) { size_t oldsize = size(); resize(newsize); for(size_t i = oldsize; i < size(); i++) { data_[i] = value; } return data_; } void clear() { if(data_ != NULL) { mem_free(data_, capacity_); data_ = NULL; } datasize_ = 0; capacity_ = 0; } size_t empty() const { return datasize_ == 0; } size_t size() const { return datasize_; } T* data() { return data_; } const T* data() const { return data_; } T& operator[](size_t i) const { assert(i < datasize_); return data_[i]; } void reserve(size_t newcapacity) { if(newcapacity > capacity_) { T *newdata = mem_allocate(newcapacity); if(data_ != NULL) { memcpy(newdata, data_, ((datasize_ < newcapacity)? datasize_: newcapacity)*sizeof(T)); mem_free(data_, capacity_); } data_ = newdata; capacity_ = newcapacity; } } size_t capacity() const { return capacity_; } // do not use this method unless you are sure the code is not performance critical void push_back_slow(const T& t) { if(capacity_ == datasize_) { reserve(datasize_ == 0 ? 1 : (size_t)((datasize_ + 1) * 1.2)); } data_[datasize_++] = t; } void push_back_reserved(const T& t) { assert(datasize_ < capacity_); push_back_slow(t); } void append(const array& from) { if(from.size()) { size_t old_size = size(); resize(old_size + from.size()); memcpy(data_ + old_size, from.data(), sizeof(T) * from.size()); } } protected: inline T* mem_allocate(size_t N) { if(N == 0) { return NULL; } T *mem = (T*)util_aligned_malloc(sizeof(T)*N, alignment); if(mem != NULL) { util_guarded_mem_alloc(sizeof(T)*N); } else { throw std::bad_alloc(); } return mem; } inline void mem_free(T *mem, size_t N) { if(mem != NULL) { util_guarded_mem_free(sizeof(T)*N); util_aligned_free(mem); } } T *data_; size_t datasize_; size_t capacity_; }; CCL_NAMESPACE_END #endif /* __UTIL_ARRAY_H__ */