/* * Copyright 2011-2013 Blender Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License */ #include #include "util_dynlib.h" #ifdef _WIN32 #include CCL_NAMESPACE_BEGIN struct DynamicLibrary { HMODULE module; }; DynamicLibrary *dynamic_library_open(const char *name) { HMODULE module = LoadLibrary(name); if(!module) return NULL; DynamicLibrary *lib = new DynamicLibrary(); lib->module = module; return lib; } void *dynamic_library_find(DynamicLibrary *lib, const char *name) { return (void*)GetProcAddress(lib->module, name); } void dynamic_library_close(DynamicLibrary *lib) { FreeLibrary(lib->module); delete lib; } CCL_NAMESPACE_END #else #include CCL_NAMESPACE_BEGIN struct DynamicLibrary { void *module; }; DynamicLibrary *dynamic_library_open(const char *name) { void *module = dlopen(name, RTLD_NOW); if(!module) return NULL; DynamicLibrary *lib = new DynamicLibrary(); lib->module = module; return lib; } void *dynamic_library_find(DynamicLibrary *lib, const char *name) { return dlsym(lib->module, name); } void dynamic_library_close(DynamicLibrary *lib) { dlclose(lib->module); delete lib; } CCL_NAMESPACE_END #endif