/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include #include "util_dynlib.h" #ifdef _WIN32 #include CCL_NAMESPACE_BEGIN struct DynamicLibrary { HMODULE module; }; DynamicLibrary *dynamic_library_open(const char *name) { HMODULE module = LoadLibrary(name); if(!module) return NULL; DynamicLibrary *lib = new DynamicLibrary(); lib->module = module; return lib; } void *dynamic_library_find(DynamicLibrary *lib, const char *name) { return (void*)GetProcAddress(lib->module, name); } void dynamic_library_close(DynamicLibrary *lib) { FreeLibrary(lib->module); delete lib; } CCL_NAMESPACE_END #else #include CCL_NAMESPACE_BEGIN struct DynamicLibrary { void *module; }; DynamicLibrary *dynamic_library_open(const char *name) { void *module = dlopen(name, RTLD_NOW); if(!module) return NULL; DynamicLibrary *lib = new DynamicLibrary(); lib->module = module; return lib; } void *dynamic_library_find(DynamicLibrary *lib, const char *name) { return dlsym(lib->module, name); } void dynamic_library_close(DynamicLibrary *lib) { dlclose(lib->module); delete lib; } CCL_NAMESPACE_END #endif