/* * Copyright 2011-2013 Blender Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef __UTIL_HASH_H__ #define __UTIL_HASH_H__ #include "util/util_types.h" CCL_NAMESPACE_BEGIN ccl_device_inline uint hash_int_2d(uint kx, uint ky) { #define rot(x,k) (((x)<<(k)) | ((x)>>(32-(k)))) uint a, b, c; a = b = c = 0xdeadbeef + (2 << 2) + 13; a += kx; b += ky; c ^= b; c -= rot(b,14); a ^= c; a -= rot(c,11); b ^= a; b -= rot(a,25); c ^= b; c -= rot(b,16); a ^= c; a -= rot(c,4); b ^= a; b -= rot(a,14); c ^= b; c -= rot(b,24); return c; #undef rot } ccl_device_inline uint hash_int(uint k) { return hash_int_2d(k, 0); } #ifndef __KERNEL_GPU__ static inline uint hash_string(const char *str) { uint i = 0, c; while((c = *str++)) i = i * 37 + c; return i; } #endif ccl_device_inline float hash_int_01(uint k) { return (float)hash_int(k) * (1.0f/(float)0xFFFFFFFF); } CCL_NAMESPACE_END #endif /* __UTIL_HASH_H__ */