/* * Copyright (C) 1999, 2002 Aladdin Enterprises. All rights reserved. * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. * * L. Peter Deutsch * ghost@aladdin.com */ /* MD5 * * Simply MD5 hash computation, used by disk cache. Adapted from external * code, with minor code modifications done to remove some unused code and * change code style. */ #ifndef __UTIL_MD5_H__ #define __UTIL_MD5_H__ #include "util_string.h" #include "util_types.h" CCL_NAMESPACE_BEGIN class MD5Hash { public: MD5Hash(); ~MD5Hash(); void append(const uint8_t *data, int size); bool append_file(const string& filepath); string get_hex(); protected: void process(const uint8_t *data); void finish(uint8_t digest[16]); uint32_t count[2]; /* message length in bits, lsw first */ uint32_t abcd[4]; /* digest buffer */ uint8_t buf[64]; /* accumulate block */ }; string util_md5_string(const string& str); CCL_NAMESPACE_END #endif /* __UTIL_MD5_H__ */