/* * Copyright 2011-2013 Blender Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef __UTIL_OPENGL_H__ #define __UTIL_OPENGL_H__ /* OpenGL header includes, used everywhere we use OpenGL, to deal with * platform differences in one central place. */ #ifdef WITH_GLEW_MX # include "glew-mx.h" #else # include # define mxCreateContext() glewInit() # define mxMakeCurrentContext(x) (x) #endif #endif /* __UTIL_OPENGL_H__ */