/* * Copyright 2011-2013 Intel Corporation * Modifications Copyright 2014, Blender Foundation. * * Licensed under the Apache License, Version 2.0(the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef __UTIL_SSEF_H__ #define __UTIL_SSEF_H__ CCL_NAMESPACE_BEGIN #ifdef __KERNEL_SSE2__ /*! 4-wide SSE float type. */ struct ssef { typedef sseb Mask; // mask type typedef ssei Int; // int type typedef ssef Float; // float type enum { size = 4 }; // number of SIMD elements union { __m128 m128; float f[4]; int i[4]; }; // data //////////////////////////////////////////////////////////////////////////////// /// Constructors, Assignment & Cast Operators //////////////////////////////////////////////////////////////////////////////// __forceinline ssef () {} __forceinline ssef (const ssef& other) { m128 = other.m128; } __forceinline ssef& operator=(const ssef& other) { m128 = other.m128; return *this; } __forceinline ssef(const __m128 a) : m128(a) {} __forceinline operator const __m128&(void) const { return m128; } __forceinline operator __m128&(void) { return m128; } __forceinline ssef (float a) : m128(_mm_set1_ps(a)) {} __forceinline ssef (float a, float b, float c, float d) : m128(_mm_setr_ps(a, b, c, d)) {} __forceinline explicit ssef(const __m128i a) : m128(_mm_cvtepi32_ps(a)) {} //////////////////////////////////////////////////////////////////////////////// /// Loads and Stores //////////////////////////////////////////////////////////////////////////////// #if defined(__KERNEL_AVX__) static __forceinline ssef broadcast(const void* const a) { return _mm_broadcast_ss((float*)a); } #else static __forceinline ssef broadcast(const void* const a) { return _mm_set1_ps(*(float*)a); } #endif //////////////////////////////////////////////////////////////////////////////// /// Array Access //////////////////////////////////////////////////////////////////////////////// __forceinline const float& operator [](const size_t i) const { assert(i < 4); return f[i]; } __forceinline float& operator [](const size_t i) { assert(i < 4); return f[i]; } }; //////////////////////////////////////////////////////////////////////////////// /// Unary Operators //////////////////////////////////////////////////////////////////////////////// __forceinline const ssef cast (const __m128i& a) { return _mm_castsi128_ps(a); } __forceinline const ssef operator +(const ssef& a) { return a; } __forceinline const ssef operator -(const ssef& a) { return _mm_xor_ps(a.m128, _mm_castsi128_ps(_mm_set1_epi32(0x80000000))); } __forceinline const ssef abs (const ssef& a) { return _mm_and_ps(a.m128, _mm_castsi128_ps(_mm_set1_epi32(0x7fffffff))); } #if defined(__KERNEL_SSE41__) __forceinline const ssef sign (const ssef& a) { return _mm_blendv_ps(ssef(1.0f), -ssef(1.0f), _mm_cmplt_ps(a,ssef(0.0f))); } #endif __forceinline const ssef signmsk (const ssef& a) { return _mm_and_ps(a.m128,_mm_castsi128_ps(_mm_set1_epi32(0x80000000))); } __forceinline const ssef rcp (const ssef& a) { const ssef r = _mm_rcp_ps(a.m128); return _mm_sub_ps(_mm_add_ps(r, r), _mm_mul_ps(_mm_mul_ps(r, r), a)); } __forceinline const ssef sqr (const ssef& a) { return _mm_mul_ps(a,a); } __forceinline const ssef mm_sqrt(const ssef& a) { return _mm_sqrt_ps(a.m128); } __forceinline const ssef rsqrt(const ssef& a) { const ssef r = _mm_rsqrt_ps(a.m128); return _mm_add_ps(_mm_mul_ps(_mm_set_ps(1.5f, 1.5f, 1.5f, 1.5f), r), _mm_mul_ps(_mm_mul_ps(_mm_mul_ps(a, _mm_set_ps(-0.5f, -0.5f, -0.5f, -0.5f)), r), _mm_mul_ps(r, r))); } //////////////////////////////////////////////////////////////////////////////// /// Binary Operators //////////////////////////////////////////////////////////////////////////////// __forceinline const ssef operator +(const ssef& a, const ssef& b) { return _mm_add_ps(a.m128, b.m128); } __forceinline const ssef operator +(const ssef& a, const float& b) { return a + ssef(b); } __forceinline const ssef operator +(const float& a, const ssef& b) { return ssef(a) + b; } __forceinline const ssef operator -(const ssef& a, const ssef& b) { return _mm_sub_ps(a.m128, b.m128); } __forceinline const ssef operator -(const ssef& a, const float& b) { return a - ssef(b); } __forceinline const ssef operator -(const float& a, const ssef& b) { return ssef(a) - b; } __forceinline const ssef operator *(const ssef& a, const ssef& b) { return _mm_mul_ps(a.m128, b.m128); } __forceinline const ssef operator *(const ssef& a, const float& b) { return a * ssef(b); } __forceinline const ssef operator *(const float& a, const ssef& b) { return ssef(a) * b; } __forceinline const ssef operator /(const ssef& a, const ssef& b) { return _mm_div_ps(a.m128,b.m128); } __forceinline const ssef operator /(const ssef& a, const float& b) { return a/ssef(b); } __forceinline const ssef operator /(const float& a, const ssef& b) { return ssef(a)/b; } __forceinline const ssef operator^(const ssef& a, const ssef& b) { return _mm_xor_ps(a.m128,b.m128); } __forceinline const ssef operator^(const ssef& a, const ssei& b) { return _mm_xor_ps(a.m128,_mm_castsi128_ps(b.m128)); } __forceinline const ssef operator&(const ssef& a, const ssef& b) { return _mm_and_ps(a.m128,b.m128); } __forceinline const ssef operator&(const ssef& a, const ssei& b) { return _mm_and_ps(a.m128,_mm_castsi128_ps(b.m128)); } __forceinline const ssef operator|(const ssef& a, const ssef& b) { return _mm_or_ps(a.m128,b.m128); } __forceinline const ssef operator|(const ssef& a, const ssei& b) { return _mm_or_ps(a.m128,_mm_castsi128_ps(b.m128)); } __forceinline const ssef andnot(const ssef& a, const ssef& b) { return _mm_andnot_ps(a.m128,b.m128); } __forceinline const ssef min(const ssef& a, const ssef& b) { return _mm_min_ps(a.m128,b.m128); } __forceinline const ssef min(const ssef& a, const float& b) { return _mm_min_ps(a.m128,ssef(b)); } __forceinline const ssef min(const float& a, const ssef& b) { return _mm_min_ps(ssef(a),b.m128); } __forceinline const ssef max(const ssef& a, const ssef& b) { return _mm_max_ps(a.m128,b.m128); } __forceinline const ssef max(const ssef& a, const float& b) { return _mm_max_ps(a.m128,ssef(b)); } __forceinline const ssef max(const float& a, const ssef& b) { return _mm_max_ps(ssef(a),b.m128); } #if defined(__KERNEL_SSE41__) __forceinline ssef mini(const ssef& a, const ssef& b) { const ssei ai = _mm_castps_si128(a); const ssei bi = _mm_castps_si128(b); const ssei ci = _mm_min_epi32(ai,bi); return _mm_castsi128_ps(ci); } #endif #if defined(__KERNEL_SSE41__) __forceinline ssef maxi(const ssef& a, const ssef& b) { const ssei ai = _mm_castps_si128(a); const ssei bi = _mm_castps_si128(b); const ssei ci = _mm_max_epi32(ai,bi); return _mm_castsi128_ps(ci); } #endif //////////////////////////////////////////////////////////////////////////////// /// Ternary Operators //////////////////////////////////////////////////////////////////////////////// #if defined(__KERNEL_AVX2__) __forceinline const ssef madd (const ssef& a, const ssef& b, const ssef& c) { return _mm_fmadd_ps(a,b,c); } __forceinline const ssef msub (const ssef& a, const ssef& b, const ssef& c) { return _mm_fmsub_ps(a,b,c); } __forceinline const ssef nmadd(const ssef& a, const ssef& b, const ssef& c) { return _mm_fnmadd_ps(a,b,c); } __forceinline const ssef nmsub(const ssef& a, const ssef& b, const ssef& c) { return _mm_fnmsub_ps(a,b,c); } #else __forceinline const ssef madd (const ssef& a, const ssef& b, const ssef& c) { return a*b+c; } __forceinline const ssef msub (const ssef& a, const ssef& b, const ssef& c) { return a*b-c; } __forceinline const ssef nmadd(const ssef& a, const ssef& b, const ssef& c) { return c-a*b;} __forceinline const ssef nmsub(const ssef& a, const ssef& b, const ssef& c) { return -a*b-c; } #endif //////////////////////////////////////////////////////////////////////////////// /// Assignment Operators //////////////////////////////////////////////////////////////////////////////// __forceinline ssef& operator +=(ssef& a, const ssef& b) { return a = a + b; } __forceinline ssef& operator +=(ssef& a, const float& b) { return a = a + b; } __forceinline ssef& operator -=(ssef& a, const ssef& b) { return a = a - b; } __forceinline ssef& operator -=(ssef& a, const float& b) { return a = a - b; } __forceinline ssef& operator *=(ssef& a, const ssef& b) { return a = a * b; } __forceinline ssef& operator *=(ssef& a, const float& b) { return a = a * b; } __forceinline ssef& operator /=(ssef& a, const ssef& b) { return a = a / b; } __forceinline ssef& operator /=(ssef& a, const float& b) { return a = a / b; } //////////////////////////////////////////////////////////////////////////////// /// Comparison Operators + Select //////////////////////////////////////////////////////////////////////////////// __forceinline const sseb operator ==(const ssef& a, const ssef& b) { return _mm_cmpeq_ps(a.m128, b.m128); } __forceinline const sseb operator ==(const ssef& a, const float& b) { return a == ssef(b); } __forceinline const sseb operator ==(const float& a, const ssef& b) { return ssef(a) == b; } __forceinline const sseb operator !=(const ssef& a, const ssef& b) { return _mm_cmpneq_ps(a.m128, b.m128); } __forceinline const sseb operator !=(const ssef& a, const float& b) { return a != ssef(b); } __forceinline const sseb operator !=(const float& a, const ssef& b) { return ssef(a) != b; } __forceinline const sseb operator <(const ssef& a, const ssef& b) { return _mm_cmplt_ps(a.m128, b.m128); } __forceinline const sseb operator <(const ssef& a, const float& b) { return a < ssef(b); } __forceinline const sseb operator <(const float& a, const ssef& b) { return ssef(a) < b; } __forceinline const sseb operator >=(const ssef& a, const ssef& b) { return _mm_cmpnlt_ps(a.m128, b.m128); } __forceinline const sseb operator >=(const ssef& a, const float& b) { return a >= ssef(b); } __forceinline const sseb operator >=(const float& a, const ssef& b) { return ssef(a) >= b; } __forceinline const sseb operator >(const ssef& a, const ssef& b) { return _mm_cmpnle_ps(a.m128, b.m128); } __forceinline const sseb operator >(const ssef& a, const float& b) { return a > ssef(b); } __forceinline const sseb operator >(const float& a, const ssef& b) { return ssef(a) > b; } __forceinline const sseb operator <=(const ssef& a, const ssef& b) { return _mm_cmple_ps(a.m128, b.m128); } __forceinline const sseb operator <=(const ssef& a, const float& b) { return a <= ssef(b); } __forceinline const sseb operator <=(const float& a, const ssef& b) { return ssef(a) <= b; } __forceinline const ssef select(const sseb& m, const ssef& t, const ssef& f) { #ifdef __KERNEL_SSE41__ return _mm_blendv_ps(f, t, m); #else return _mm_or_ps(_mm_and_ps(m, t), _mm_andnot_ps(m, f)); #endif } __forceinline const ssef select(const ssef& m, const ssef& t, const ssef& f) { #ifdef __KERNEL_SSE41__ return _mm_blendv_ps(f, t, m); #else return _mm_or_ps(_mm_and_ps(m, t), _mm_andnot_ps(m, f)); #endif } __forceinline const ssef select(const int mask, const ssef& t, const ssef& f) { #if defined(__KERNEL_SSE41__) && ((!defined(__clang__) && !defined(_MSC_VER)) || defined(__INTEL_COMPILER)) return _mm_blend_ps(f, t, mask); #else return select(sseb(mask),t,f); #endif } //////////////////////////////////////////////////////////////////////////////// /// Rounding Functions //////////////////////////////////////////////////////////////////////////////// #if defined(__KERNEL_SSE41__) __forceinline const ssef round_even(const ssef& a) { return _mm_round_ps(a, _MM_FROUND_TO_NEAREST_INT); } __forceinline const ssef round_down(const ssef& a) { return _mm_round_ps(a, _MM_FROUND_TO_NEG_INF ); } __forceinline const ssef round_up (const ssef& a) { return _mm_round_ps(a, _MM_FROUND_TO_POS_INF ); } __forceinline const ssef round_zero(const ssef& a) { return _mm_round_ps(a, _MM_FROUND_TO_ZERO ); } __forceinline const ssef floor (const ssef& a) { return _mm_round_ps(a, _MM_FROUND_TO_NEG_INF ); } __forceinline const ssef ceil (const ssef& a) { return _mm_round_ps(a, _MM_FROUND_TO_POS_INF ); } #endif __forceinline ssei truncatei(const ssef& a) { return _mm_cvttps_epi32(a.m128); } __forceinline ssei floori(const ssef& a) { #if defined(__KERNEL_SSE41__) return ssei(floor(a)); #else return ssei(a-ssef(0.5f)); #endif } //////////////////////////////////////////////////////////////////////////////// /// Movement/Shifting/Shuffling Functions //////////////////////////////////////////////////////////////////////////////// __forceinline ssef unpacklo(const ssef& a, const ssef& b) { return _mm_unpacklo_ps(a.m128, b.m128); } __forceinline ssef unpackhi(const ssef& a, const ssef& b) { return _mm_unpackhi_ps(a.m128, b.m128); } template __forceinline const ssef shuffle(const ssef& b) { return _mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(b), _MM_SHUFFLE(i3, i2, i1, i0))); } template<> __forceinline const ssef shuffle<0, 1, 0, 1>(const ssef& a) { return _mm_movelh_ps(a, a); } template<> __forceinline const ssef shuffle<2, 3, 2, 3>(const ssef& a) { return _mm_movehl_ps(a, a); } template __forceinline const ssef shuffle(const ssef& a, const ssef& b) { return _mm_shuffle_ps(a, b, _MM_SHUFFLE(i3, i2, i1, i0)); } template __forceinline const ssef shuffle(const ssef& a, const ssef& b) { return _mm_shuffle_ps(a, b, _MM_SHUFFLE(i0, i0, i0, i0)); } template<> __forceinline const ssef shuffle<0, 1, 0, 1>(const ssef& a, const ssef& b) { return _mm_movelh_ps(a, b); } template<> __forceinline const ssef shuffle<2, 3, 2, 3>(const ssef& a, const ssef& b) { return _mm_movehl_ps(b, a); } #if defined(__KERNEL_SSSE3__) __forceinline const ssef shuffle8(const ssef& a, const ssei& shuf) { return _mm_castsi128_ps(_mm_shuffle_epi8(_mm_castps_si128(a), shuf)); } #endif #if defined(__KERNEL_SSE3__) template<> __forceinline const ssef shuffle<0, 0, 2, 2>(const ssef& b) { return _mm_moveldup_ps(b); } template<> __forceinline const ssef shuffle<1, 1, 3, 3>(const ssef& b) { return _mm_movehdup_ps(b); } #endif template __forceinline const ssef shuffle(const ssef& b) { return shuffle(b); } #if defined(__KERNEL_AVX__) __forceinline const ssef shuffle(const ssef& a, const ssei& shuf) { return _mm_permutevar_ps(a, shuf); } #endif template __forceinline float extract (const ssef& a) { return _mm_cvtss_f32(shuffle(a)); } template<> __forceinline float extract<0>(const ssef& a) { return _mm_cvtss_f32(a); } #if defined(__KERNEL_SSE41__) template __forceinline const ssef insert(const ssef& a, const ssef& b) { return _mm_insert_ps(a, b,(dst << 4) |(src << 6) | clr); } template __forceinline const ssef insert(const ssef& a, const ssef& b) { return insert(a, b); } template __forceinline const ssef insert(const ssef& a, const float b) { return insert(a, _mm_set_ss(b)); } #else template __forceinline const ssef insert(const ssef& a, const float b) { ssef c = a; c[dst] = b; return c; } #endif //////////////////////////////////////////////////////////////////////////////// /// Transpose //////////////////////////////////////////////////////////////////////////////// __forceinline void transpose(const ssef& r0, const ssef& r1, const ssef& r2, const ssef& r3, ssef& c0, ssef& c1, ssef& c2, ssef& c3) { ssef l02 = unpacklo(r0,r2); ssef h02 = unpackhi(r0,r2); ssef l13 = unpacklo(r1,r3); ssef h13 = unpackhi(r1,r3); c0 = unpacklo(l02,l13); c1 = unpackhi(l02,l13); c2 = unpacklo(h02,h13); c3 = unpackhi(h02,h13); } __forceinline void transpose(const ssef& r0, const ssef& r1, const ssef& r2, const ssef& r3, ssef& c0, ssef& c1, ssef& c2) { ssef l02 = unpacklo(r0,r2); ssef h02 = unpackhi(r0,r2); ssef l13 = unpacklo(r1,r3); ssef h13 = unpackhi(r1,r3); c0 = unpacklo(l02,l13); c1 = unpackhi(l02,l13); c2 = unpacklo(h02,h13); } //////////////////////////////////////////////////////////////////////////////// /// Reductions //////////////////////////////////////////////////////////////////////////////// __forceinline const ssef vreduce_min(const ssef& v) { ssef h = min(shuffle<1,0,3,2>(v),v); return min(shuffle<2,3,0,1>(h),h); } __forceinline const ssef vreduce_max(const ssef& v) { ssef h = max(shuffle<1,0,3,2>(v),v); return max(shuffle<2,3,0,1>(h),h); } __forceinline const ssef vreduce_add(const ssef& v) { ssef h = shuffle<1,0,3,2>(v) + v ; return shuffle<2,3,0,1>(h) + h ; } __forceinline float reduce_min(const ssef& v) { return _mm_cvtss_f32(vreduce_min(v)); } __forceinline float reduce_max(const ssef& v) { return _mm_cvtss_f32(vreduce_max(v)); } __forceinline float reduce_add(const ssef& v) { return _mm_cvtss_f32(vreduce_add(v)); } __forceinline size_t select_min(const ssef& v) { return __bsf(movemask(v == vreduce_min(v))); } __forceinline size_t select_max(const ssef& v) { return __bsf(movemask(v == vreduce_max(v))); } __forceinline size_t select_min(const sseb& valid, const ssef& v) { const ssef a = select(valid,v,ssef(pos_inf)); return __bsf(movemask(valid &(a == vreduce_min(a)))); } __forceinline size_t select_max(const sseb& valid, const ssef& v) { const ssef a = select(valid,v,ssef(neg_inf)); return __bsf(movemask(valid &(a == vreduce_max(a)))); } __forceinline size_t movemask( const ssef& a ) { return _mm_movemask_ps(a); } //////////////////////////////////////////////////////////////////////////////// /// Memory load and store operations //////////////////////////////////////////////////////////////////////////////// __forceinline ssef load4f(const float4& a) { #ifdef __KERNEL_WITH_SSE_ALIGN__ return _mm_load_ps(&a.x); #else return _mm_loadu_ps(&a.x); #endif } __forceinline ssef load4f(const float3& a) { #ifdef __KERNEL_WITH_SSE_ALIGN__ return _mm_load_ps(&a.x); #else return _mm_loadu_ps(&a.x); #endif } __forceinline ssef load4f(const void* const a) { return _mm_load_ps((float*)a); } __forceinline ssef load1f_first(const float a) { return _mm_set_ss(a); } __forceinline void store4f(void* ptr, const ssef& v) { _mm_store_ps((float*)ptr,v); } __forceinline ssef loadu4f(const void* const a) { return _mm_loadu_ps((float*)a); } __forceinline void storeu4f(void* ptr, const ssef& v) { _mm_storeu_ps((float*)ptr,v); } __forceinline void store4f(const sseb& mask, void* ptr, const ssef& f) { #if defined(__KERNEL_AVX__) _mm_maskstore_ps((float*)ptr,(__m128i)mask,f); #else *(ssef*)ptr = select(mask,f,*(ssef*)ptr); #endif } __forceinline ssef load4f_nt(void* ptr) { #if defined(__KERNEL_SSE41__) return _mm_castsi128_ps(_mm_stream_load_si128((__m128i*)ptr)); #else return _mm_load_ps((float*)ptr); #endif } __forceinline void store4f_nt(void* ptr, const ssef& v) { #if defined(__KERNEL_SSE41__) _mm_stream_ps((float*)ptr,v); #else _mm_store_ps((float*)ptr,v); #endif } //////////////////////////////////////////////////////////////////////////////// /// Euclidian Space Operators //////////////////////////////////////////////////////////////////////////////// __forceinline float dot(const ssef& a, const ssef& b) { return reduce_add(a*b); } /* calculate shuffled cross product, useful when order of components does not matter */ __forceinline ssef cross_zxy(const ssef& a, const ssef& b) { const ssef a0 = a; const ssef b0 = shuffle<1,2,0,3>(b); const ssef a1 = shuffle<1,2,0,3>(a); const ssef b1 = b; return msub(a0,b0,a1*b1); } __forceinline ssef cross(const ssef& a, const ssef& b) { return shuffle<1,2,0,3>(cross_zxy(a, b)); } ccl_device_inline const ssef dot3_splat(const ssef& a, const ssef& b) { #ifdef __KERNEL_SSE41__ return _mm_dp_ps(a.m128, b.m128, 0x7f); #else ssef t = a * b; return ssef(((float*)&t)[0] + ((float*)&t)[1] + ((float*)&t)[2]); #endif } /* squared length taking only specified axes into account */ template ccl_device_inline float len_squared(const ssef& a) { #ifndef __KERNEL_SSE41__ float4& t = (float4 &)a; return (X ? t.x * t.x : 0.0f) + (Y ? t.y * t.y : 0.0f) + (Z ? t.z * t.z : 0.0f) + (W ? t.w * t.w : 0.0f); #else return extract<0>(ssef(_mm_dp_ps(a.m128, a.m128, (X << 4) | (Y << 5) | (Z << 6) | (W << 7) | 0xf))); #endif } ccl_device_inline float dot3(const ssef& a, const ssef& b) { #ifdef __KERNEL_SSE41__ return extract<0>(ssef(_mm_dp_ps(a.m128, b.m128, 0x7f))); #else ssef t = a * b; return ((float*)&t)[0] + ((float*)&t)[1] + ((float*)&t)[2]; #endif } ccl_device_inline const ssef len3_squared_splat(const ssef& a) { return dot3_splat(a, a); } ccl_device_inline float len3_squared(const ssef& a) { return dot3(a, a); } ccl_device_inline float len3(const ssef& a) { return extract<0>(mm_sqrt(dot3_splat(a, a))); } /* SSE shuffle utility functions */ #ifdef __KERNEL_SSSE3__ /* faster version for SSSE3 */ typedef ssei shuffle_swap_t; ccl_device_inline const shuffle_swap_t shuffle_swap_identity(void) { return _mm_set_epi8(15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0); } ccl_device_inline const shuffle_swap_t shuffle_swap_swap(void) { return _mm_set_epi8(7, 6, 5, 4, 3, 2, 1, 0, 15, 14, 13, 12, 11, 10, 9, 8); } ccl_device_inline const ssef shuffle_swap(const ssef& a, const shuffle_swap_t& shuf) { return cast(_mm_shuffle_epi8(cast(a), shuf)); } #else /* somewhat slower version for SSE2 */ typedef int shuffle_swap_t; ccl_device_inline const shuffle_swap_t shuffle_swap_identity(void) { return 0; } ccl_device_inline const shuffle_swap_t shuffle_swap_swap(void) { return 1; } ccl_device_inline const ssef shuffle_swap(const ssef& a, shuffle_swap_t shuf) { /* shuffle value must be a constant, so we need to branch */ if(shuf) return ssef(_mm_shuffle_ps(a.m128, a.m128, _MM_SHUFFLE(1, 0, 3, 2))); else return ssef(_mm_shuffle_ps(a.m128, a.m128, _MM_SHUFFLE(3, 2, 1, 0))); } #endif #ifdef __KERNEL_SSE41__ ccl_device_inline void gen_idirsplat_swap(const ssef &pn, const shuffle_swap_t &shuf_identity, const shuffle_swap_t &shuf_swap, const float3& idir, ssef idirsplat[3], shuffle_swap_t shufflexyz[3]) { const __m128 idirsplat_raw[] = { _mm_set_ps1(idir.x), _mm_set_ps1(idir.y), _mm_set_ps1(idir.z) }; idirsplat[0] = _mm_xor_ps(idirsplat_raw[0], pn); idirsplat[1] = _mm_xor_ps(idirsplat_raw[1], pn); idirsplat[2] = _mm_xor_ps(idirsplat_raw[2], pn); const ssef signmask = cast(ssei(0x80000000)); const ssef shuf_identity_f = cast(shuf_identity); const ssef shuf_swap_f = cast(shuf_swap); shufflexyz[0] = _mm_castps_si128(_mm_blendv_ps(shuf_identity_f, shuf_swap_f, _mm_and_ps(idirsplat_raw[0], signmask))); shufflexyz[1] = _mm_castps_si128(_mm_blendv_ps(shuf_identity_f, shuf_swap_f, _mm_and_ps(idirsplat_raw[1], signmask))); shufflexyz[2] = _mm_castps_si128(_mm_blendv_ps(shuf_identity_f, shuf_swap_f, _mm_and_ps(idirsplat_raw[2], signmask))); } #else ccl_device_inline void gen_idirsplat_swap(const ssef &pn, const shuffle_swap_t &shuf_identity, const shuffle_swap_t &shuf_swap, const float3& idir, ssef idirsplat[3], shuffle_swap_t shufflexyz[3]) { idirsplat[0] = ssef(idir.x) ^ pn; idirsplat[1] = ssef(idir.y) ^ pn; idirsplat[2] = ssef(idir.z) ^ pn; shufflexyz[0] = (idir.x >= 0)? shuf_identity: shuf_swap; shufflexyz[1] = (idir.y >= 0)? shuf_identity: shuf_swap; shufflexyz[2] = (idir.z >= 0)? shuf_identity: shuf_swap; } #endif ccl_device_inline const ssef uint32_to_float(const ssei &in) { ssei a = _mm_srli_epi32(in, 16); ssei b = _mm_and_si128(in, _mm_set1_epi32(0x0000ffff)); ssei c = _mm_or_si128(a, _mm_set1_epi32(0x53000000)); ssef d = _mm_cvtepi32_ps(b); ssef e = _mm_sub_ps(_mm_castsi128_ps(c), _mm_castsi128_ps(_mm_set1_epi32(0x53000000))); return _mm_add_ps(e, d); } template ccl_device_inline const ssef set_sign_bit(const ssef &a) { return a ^ cast(ssei(S1 << 31, S2 << 31, S3 << 31, S4 << 31)); } //////////////////////////////////////////////////////////////////////////////// /// Debug Functions //////////////////////////////////////////////////////////////////////////////// ccl_device_inline void print_ssef(const char *label, const ssef &a) { printf("%s: %.8f %.8f %.8f %.8f\n", label, (double)a[0], (double)a[1], (double)a[2], (double)a[3]); } #endif CCL_NAMESPACE_END #endif