/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef __UTIL_TASK_H__ #define __UTIL_TASK_H__ #include "util_list.h" #include "util_thread.h" #include "util_vector.h" CCL_NAMESPACE_BEGIN class Task; class TaskPool; class TaskScheduler; typedef boost::function TaskRunFunction; /* Task * * Base class for tasks to be executed in threads. */ class Task { public: Task() {}; Task(const TaskRunFunction& run_) : run(run_) {} virtual ~Task() {} TaskRunFunction run; }; /* Task Pool * * Pool of tasks that will be executed by the central TaskScheduler.For each * pool, we can wait for all tasks to be done, or cancel them before they are * done. * * The run callback that actually executes the task may be create like this: * function_bind(&MyClass::task_execute, this, _1, _2) */ class TaskPool { public: TaskPool(); ~TaskPool(); void push(Task *task, bool front = false); void push(const TaskRunFunction& run, bool front = false); void wait_work(); /* work and wait until all tasks are done */ void cancel(); /* cancel all tasks, keep worker threads running */ void stop(); /* stop all worker threads */ bool cancelled(); /* for worker threads, test if cancelled */ protected: friend class TaskScheduler; void num_decrease(int done); void num_increase(); thread_mutex num_mutex; thread_condition_variable num_cond; volatile int num; volatile bool do_cancel; }; /* Task Scheduler * * Central scheduler that holds running threads ready to execute tasks. A singe * queue holds the task from all pools. */ class TaskScheduler { public: static void init(int num_threads = 0); static void exit(); /* number of threads that can work on tasks, main thread counts too */ static int num_threads() { return threads.size() + 1; } /* test if any session is using the scheduler */ static bool active() { return users != 0; } protected: friend class TaskPool; struct Entry { Task *task; TaskPool *pool; }; static thread_mutex mutex; static int users; static vector threads; static volatile bool do_exit; static list queue; static thread_mutex queue_mutex; static thread_condition_variable queue_cond; static void thread_run(int thread_id); static bool thread_wait_pop(Entry& entry); static void push(Entry& entry, bool front); static void clear(TaskPool *pool); }; CCL_NAMESPACE_END #endif