/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include #include "util_time.h" #ifdef _WIN32 #include CCL_NAMESPACE_BEGIN double time_dt() { __int64 frequency, counter; QueryPerformanceFrequency((LARGE_INTEGER*)&frequency); QueryPerformanceCounter((LARGE_INTEGER*)&counter); return (double)counter/(double)frequency; } void time_sleep(double t) { Sleep((int)(t*1000)); } CCL_NAMESPACE_END #else #include #include CCL_NAMESPACE_BEGIN double time_dt() { struct timeval now; gettimeofday(&now, NULL); return now.tv_sec + now.tv_usec*1e-6; } void time_sleep(double t) { if(t >= 1.0) sleep((int)t); usleep((int)(t*1e6)); } CCL_NAMESPACE_END #endif