/* Copyright (c) 2017, Intel Corporation Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of Intel Corporation nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef __UTIL_TYPES_FLOAT8_IMPL_H__ #define __UTIL_TYPES_FLOAT8_IMPL_H__ #ifndef __UTIL_TYPES_H__ # error "Do not include this file directly, include util_types.h instead." #endif #ifndef __KERNEL_GPU__ # include #endif CCL_NAMESPACE_BEGIN #ifndef __KERNEL_GPU__ #ifdef __KERNEL_AVX2__ __forceinline float8::float8() { } __forceinline float8::float8(const float8& f) : m256(f.m256) { } __forceinline float8::float8(const __m256& f) : m256(f) { } __forceinline float8::operator const __m256&(void) const { return m256; } __forceinline float8::operator __m256&(void) { return m256; } __forceinline float8& float8::operator =(const float8& f) { m256 = f.m256; return *this; } #endif /* __KERNEL_AVX2__ */ __forceinline float float8::operator[](int i) const { util_assert(i >= 0); util_assert(i < 8); return *(&a + i); } __forceinline float& float8::operator[](int i) { util_assert(i >= 0); util_assert(i < 8); return *(&a + i); } ccl_device_inline float8 make_float8(float f) { #ifdef __KERNEL_AVX2__ float8 r(_mm256_set1_ps(f)); #else float8 r = {f, f, f, f, f, f, f, f}; #endif return r; } ccl_device_inline float8 make_float8(float a, float b, float c, float d, float e, float f, float g, float h) { #ifdef __KERNEL_AVX2__ float8 r(_mm256_set_ps(a, b, c, d, e, f, g, h)); #else float8 r = {a, b, c, d, e, f, g, h}; #endif return r; } #endif /* __KERNEL_GPU__ */ CCL_NAMESPACE_END #endif /* __UTIL_TYPES_FLOAT8_IMPL_H__ */