/* * Copyright 2011-2017 Blender Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef __UTIL_TYPES_INT4_IMPL_H__ #define __UTIL_TYPES_INT4_IMPL_H__ #ifndef __UTIL_TYPES_H__ # error "Do not include this file directly, include util_types.h instead." #endif #ifndef __KERNEL_GPU__ # include #endif CCL_NAMESPACE_BEGIN #ifndef __KERNEL_GPU__ #ifdef __KERNEL_SSE__ __forceinline int4::int4() { } __forceinline int4::int4(const int4& a) : m128(a.m128) { } __forceinline int4::int4(const __m128i& a) : m128(a) { } __forceinline int4::operator const __m128i&(void) const { return m128; } __forceinline int4::operator __m128i&(void) { return m128; } __forceinline int4& int4::operator=(const int4& a) { m128 = a.m128; return *this; } #endif /* __KERNEL_SSE__ */ __forceinline int int4::operator[](int i) const { util_assert(i >= 0); util_assert(i < 4); return *(&x + i); } __forceinline int& int4::operator[](int i) { util_assert(i >= 0); util_assert(i < 4); return *(&x + i); } ccl_device_inline int4 make_int4(int i) { #ifdef __KERNEL_SSE__ int4 a(_mm_set1_epi32(i)); #else int4 a = {i, i, i, i}; #endif return a; } ccl_device_inline int4 make_int4(int x, int y, int z, int w) { #ifdef __KERNEL_SSE__ int4 a(_mm_set_epi32(w, z, y, x)); #else int4 a = {x, y, z, w}; #endif return a; } ccl_device_inline int4 make_int4(const float3& f) { #ifdef __KERNEL_SSE__ int4 a(_mm_cvtps_epi32(f.m128)); #else int4 a = {(int)f.x, (int)f.y, (int)f.z, (int)f.w}; #endif return a; } ccl_device_inline void print_int4(const char *label, const int4& a) { printf("%s: %d %d %d %d\n", label, a.x, a.y, a.z, a.w); } #endif /* __KERNEL_GPU__ */ CCL_NAMESPACE_END #endif /* __UTIL_TYPES_INT4_IMPL_H__ */