/* * Copyright 2011-2017 Blender Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef __UTIL_TYPES_UCHAR2_IMPL_H__ #define __UTIL_TYPES_UCHAR2_IMPL_H__ #ifndef __UTIL_TYPES_H__ # error "Do not include this file directly, include util_types.h instead." #endif CCL_NAMESPACE_BEGIN #ifndef __KERNEL_GPU__ uchar uchar2::operator[](int i) const { util_assert(i >= 0); util_assert(i < 2); return *(&x + i); } uchar &uchar2::operator[](int i) { util_assert(i >= 0); util_assert(i < 2); return *(&x + i); } ccl_device_inline uchar2 make_uchar2(uchar x, uchar y) { uchar2 a = {x, y}; return a; } #endif /* __KERNEL_GPU__ */ CCL_NAMESPACE_END #endif /* __UTIL_TYPES_UCHAR2_IMPL_H__ */