/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef __UTIL_VECTOR_H__ #define __UTIL_VECTOR_H__ /* Vector */ #include #include #include "util_types.h" CCL_NAMESPACE_BEGIN using std::vector; static inline void *malloc_aligned(size_t size, size_t alignment) { void *data = (void*)malloc(size + sizeof(void*) + alignment - 1); union { void *ptr; size_t offset; } u; u.ptr = (char*)data + sizeof(void*); u.offset = (u.offset + alignment - 1) & ~(alignment - 1); *(((void**)u.ptr) - 1) = data; return u.ptr; } static inline void free_aligned(void *ptr) { if(ptr) { void *data = *(((void**)ptr) - 1); free(data); } } /* Array * * Simplified version of vector, serving multiple purposes: * - somewhat faster in that it does not clear memory on resize/alloc, * this was actually showing up in profiles quite significantly. it * also does not run any constructors/destructors * - if this is used, we are not tempted to use inefficient operations * - aligned allocation for SSE data types */ template class array { public: array() { data = NULL; datasize = 0; } array(size_t newsize) { if(newsize == 0) { data = NULL; datasize = 0; } else { data = (T*)malloc_aligned(sizeof(T)*newsize, alignment); datasize = newsize; } } array(const array& from) { *this = from; } array& operator=(const array& from) { if(from.datasize == 0) { data = NULL; datasize = 0; } else { data = (T*)malloc_aligned(sizeof(T)*from.datasize, alignment); memcpy(data, from.data, from.datasize*sizeof(T)); datasize = from.datasize; } return *this; } array& operator=(const vector& from) { datasize = from.size(); data = NULL; if(datasize > 0) { data = (T*)malloc_aligned(sizeof(T)*datasize, alignment); memcpy(data, &from[0], datasize*sizeof(T)); free_aligned(data); data = (T*)malloc_aligned(sizeof(T)*datasize, alignment); memcpy(data, &from[0], datasize*sizeof(T)); } return *this; } ~array() { free_aligned(data); } void resize(size_t newsize) { if(newsize == 0) { clear(); } else if(newsize != datasize) { T *newdata = (T*)malloc_aligned(sizeof(T)*newsize, alignment); memcpy(newdata, data, ((datasize < newsize)? datasize: newsize)*sizeof(T)); free_aligned(data); data = newdata; datasize = newsize; } } void clear() { free_aligned(data); data = NULL; datasize = 0; } size_t size() const { return datasize; } T& operator[](size_t i) const { return data[i]; } protected: T *data; size_t datasize; }; CCL_NAMESPACE_END #endif /* __UTIL_VECTOR_H__ */