/* * Copyright 2011-2013 Blender Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef __UTIL_VECTOR_H__ #define __UTIL_VECTOR_H__ /* Vector */ #include #include #include "util_aligned_malloc.h" #include "util_types.h" #ifdef WITH_CYCLES_DEBUG # include "util_guarded_allocator.h" #endif CCL_NAMESPACE_BEGIN /* Vector * * Own subclass-ed vestion of std::vector. Subclass is needed because: * * - When building with WITH_CYCLES_DEBUG we need to use own allocator which * keeps track of used/peak memory. * * - Have method to ensure capacity is re-set to 0. */ template class vector : public std::vector #endif > { public: #ifdef WITH_CYCLES_DEBUG typedef GuardedAllocator allocator_type; #else typedef std::allocator allocator_type; #endif /* Default constructor. */ explicit vector() : std::vector() { } /* Fill constructor. */ explicit vector(size_t n, const value_type& val = value_type()) : std::vector(n, val) { } /* Range constructor. */ template vector (InputIterator first, InputIterator last) : std::vector(first, last) { } /* Copy constructor. */ vector(const vector &x) : std::vector(x) { } void shrink_to_fit(void) { #if __cplusplus < 201103L vector().swap(*this); #else std::vector::shrink_to_fit(); #endif } void free_memory(void) { std::vector::resize(0); shrink_to_fit(); } /* Some external API might demand working with std::vector. */ operator std::vector() { return std::vector(*this); } }; /* Array * * Simplified version of vector, serving multiple purposes: * - somewhat faster in that it does not clear memory on resize/alloc, * this was actually showing up in profiles quite significantly. it * also does not run any constructors/destructors * - if this is used, we are not tempted to use inefficient operations * - aligned allocation for SSE data types */ template class array { public: array() { data = NULL; datasize = 0; } array(size_t newsize) { if(newsize == 0) { data = NULL; datasize = 0; } else { data = (T*)util_aligned_malloc(sizeof(T)*newsize, alignment); datasize = newsize; } } array(const array& from) { *this = from; } array& operator=(const array& from) { if(from.datasize == 0) { data = NULL; datasize = 0; } else { data = (T*)util_aligned_malloc(sizeof(T)*from.datasize, alignment); memcpy(data, from.data, from.datasize*sizeof(T)); datasize = from.datasize; } return *this; } array& operator=(const vector& from) { datasize = from.size(); data = NULL; if(datasize > 0) { data = (T*)util_aligned_malloc(sizeof(T)*datasize, alignment); memcpy(data, &from[0], datasize*sizeof(T)); } return *this; } ~array() { util_aligned_free(data); } void resize(size_t newsize) { if(newsize == 0) { clear(); } else if(newsize != datasize) { T *newdata = (T*)util_aligned_malloc(sizeof(T)*newsize, alignment); if(data) { memcpy(newdata, data, ((datasize < newsize)? datasize: newsize)*sizeof(T)); util_aligned_free(data); } data = newdata; datasize = newsize; } } void clear() { util_aligned_free(data); data = NULL; datasize = 0; } size_t size() const { return datasize; } T& operator[](size_t i) const { return data[i]; } protected: T *data; size_t datasize; }; CCL_NAMESPACE_END #endif /* __UTIL_VECTOR_H__ */