/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef __UTIL_VIEW_H__ #define __UTIL_VIEW_H__ /* Functions to display a simple OpenGL window using GLUT, simplified to the * bare minimum we need to reduce boilerplate code in tests apps. */ CCL_NAMESPACE_BEGIN typedef void (*ViewInitFunc)(void); typedef void (*ViewExitFunc)(void); typedef void (*ViewResizeFunc)(int width, int height); typedef void (*ViewDisplayFunc)(void); typedef void (*ViewKeyboardFunc)(unsigned char key); void view_main_loop(const char *title, int width, int height, ViewInitFunc initf, ViewExitFunc exitf, ViewResizeFunc resize, ViewDisplayFunc display, ViewKeyboardFunc keyboard); void view_display_info(const char *info); void view_redraw(); CCL_NAMESPACE_END #endif /*__UTIL_VIEW_H__*/