/** * $Id$ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ /** * $Id$ * Copyright (C) 2001 NaN Technologies B.V. */ #ifndef NAN_INCLUDED_LOD_ExternBufferEditor_h #define NAN_INCLUDED_LOD_ExternBufferEditor_h #include "LOD_MeshPrimitives.h" #include #include "LOD_ManMesh2.h" #include "../extern/LOD_decimation.h" // This class syncs external vertex/face buffers // with the internal mesh representation during // decimation. class LOD_ExternBufferEditor { public : static LOD_ExternBufferEditor * New( LOD_Decimation_InfoPtr extern_info ){ if (extern_info == NULL) return NULL; return new LOD_ExternBufferEditor(extern_info); } // update the external vertex buffer with vertices // from the mesh void CopyModifiedVerts( LOD_ManMesh2 & mesh, const std::vector & mod_vertices ){ std::vector::const_iterator v_start = mod_vertices.begin(); std::vector::const_iterator v_end = mod_vertices.end(); std::vector & mesh_verts = mesh.VertexSet(); float * const extern_vertex_ptr = m_extern_info->vertex_buffer; for (; v_start != v_end; ++v_start) { float * mod_vert = extern_vertex_ptr + int(*v_start)*3; mesh_verts[*v_start].CopyPosition(mod_vert); } } // update the external face buffer with faces from the mesh void CopyModifiedFaces( LOD_ManMesh2 & mesh, const std::vector & mod_faces ){ std::vector::const_iterator f_start = mod_faces.begin(); std::vector::const_iterator f_end = mod_faces.end(); std::vector &mesh_faces = mesh.FaceSet(); int * const extern_face_ptr = m_extern_info->triangle_index_buffer; for (; f_start != f_end; ++f_start) { int *mod_face = extern_face_ptr + 3*int(*f_start); mesh_faces[*f_start].CopyVerts(mod_face); } } // Copy the last vertex over the vertex specified by // vi. Decrement the size of the vertex array void CopyBackVertex( LOD_VertexInd vi ){ float * const extern_vertex_ptr = m_extern_info->vertex_buffer; int * extern_vertex_num = &(m_extern_info->vertex_num); float * last_external_vert = extern_vertex_ptr + 3*((*extern_vertex_num) - 1); float * external_vert = extern_vertex_ptr + 3*int(vi); external_vert[0] = last_external_vert[0]; external_vert[1] = last_external_vert[1]; external_vert[2] = last_external_vert[2]; *extern_vertex_num -=1; } // Copy the last face over the face specified by fi // Decrement the size of the face array void CopyBackFace( LOD_FaceInd fi ) { int * const extern_face_ptr = m_extern_info->triangle_index_buffer; int * extern_face_num = &(m_extern_info->face_num); int * last_external_face = extern_face_ptr + 3*((*extern_face_num) -1); int * external_face = extern_face_ptr + 3*int(fi); external_face[0] = last_external_face[0]; external_face[1] = last_external_face[1]; external_face[2] = last_external_face[2]; *extern_face_num -=1; } private : LOD_ExternBufferEditor( LOD_Decimation_InfoPtr extern_info ) : m_extern_info (extern_info) { } LOD_Decimation_InfoPtr const m_extern_info; }; #endif