/* * Sparse linear solver. * Copyright (C) 2004 Bruno Levy * Copyright (C) 2005-2015 Blender Foundation * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * If you modify this software, you should include a notice giving the * name of the person performing the modification, the date of modification, * and the reason for such modification. */ /** \file * \ingroup intern_eigen */ #pragma once #include #ifdef __cplusplus extern "C" { #endif /* Solvers for Ax = b and AtAx = Atb */ typedef struct LinearSolver LinearSolver; LinearSolver *EIG_linear_solver_new(int num_rows, int num_columns, int num_right_hand_sides); LinearSolver *EIG_linear_least_squares_solver_new(int num_rows, int num_columns, int num_right_hand_sides); void EIG_linear_solver_delete(LinearSolver *solver); /* Variables (x). Any locking must be done before matrix construction. */ void EIG_linear_solver_variable_set(LinearSolver *solver, int rhs, int index, double value); double EIG_linear_solver_variable_get(LinearSolver *solver, int rhs, int index); void EIG_linear_solver_variable_lock(LinearSolver *solver, int index); void EIG_linear_solver_variable_unlock(LinearSolver *solver, int index); /* Matrix (A) and right hand side (b) */ void EIG_linear_solver_matrix_add(LinearSolver *solver, int row, int col, double value); void EIG_linear_solver_right_hand_side_add(LinearSolver *solver, int rhs, int index, double value); /* Solve. Repeated solves are supported, by changing b between solves. */ bool EIG_linear_solver_solve(LinearSolver *solver); /* Debugging */ void EIG_linear_solver_print_matrix(LinearSolver *solver); #ifdef __cplusplus } #endif