#!/usr/bin/python import sys import os Import('env') #if use_fluidsim=='false': # # print "El'Beem Fluid Simulation Disabled..." # debug # elbeem_env.Append (CPPPATH = user_options_dict['PNG_INCLUDE']) # elbeem_env.Append (CPPPATH = user_options_dict['SDL_INCLUDE']) # elbeem_env.Append(CPPDEFINES= 'ELBEEM_DUMMIES'); # # dummy interface build # Sources = [ # "intern/utilities.cpp", # "intern/blenderdummy.cpp" # ]; # sources sources = env.Glob('intern/*.cpp') sources.remove('intern'+os.sep+'blenderdummy.cpp') defs = 'NOGUI ELBEEM_BLENDER=1' if env['OURPLATFORM']=='win32-vc': defs += ' USE_MSVC6FIXES' incs = env['BF_PNG_INC'] + ' ' + env['BF_ZLIB_INC'] + ' ' +env['BF_SDL_INC'] env.BlenderLib ('bf_elbeem', sources, Split(incs), Split(defs), libtype='blender', priority=0 )