set(INC gawain ) set(INC_SYS ${GLEW_INCLUDE_PATH} ) set(SRC src/attrib_binding.c src/batch.c src/element.c src/buffer_id.cpp src/immediate.c src/imm_util.c src/primitive.c src/shader_interface.c src/vertex_buffer.c src/vertex_format.c gawain/attrib_binding.h gawain/attrib_binding_private.h gawain/batch.h gawain/buffer_id.h gawain/common.h gawain/element.h gawain/imm_util.h gawain/immediate.h gawain/primitive.h gawain/primitive_private.h gawain/shader_interface.h gawain/vertex_buffer.h gawain/vertex_format.h gawain/vertex_format_private.h ) add_definitions(${GL_DEFINITIONS}) blender_add_lib(bf_intern_gawain "${SRC}" "${INC}" "${INC_SYS}")