/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. */ /** \file * \ingroup GHOST * Declaration of GHOST_IContext interface class. */ #pragma once #include "GHOST_Types.h" /** * Interface for GHOST context. * * You can create a off-screen context (windowless) with the system's * #GHOST_ISystem::createOffscreenContext method. * \see GHOST_ISystem#createOffscreenContext */ class GHOST_IContext { public: /** * Destructor. */ virtual ~GHOST_IContext() { } /** * Activates the drawing context. * \return A boolean success indicator. */ virtual GHOST_TSuccess activateDrawingContext() = 0; /** * Release the drawing context of the calling thread. * \return A boolean success indicator. */ virtual GHOST_TSuccess releaseDrawingContext() = 0; virtual unsigned int getDefaultFramebuffer() = 0; virtual GHOST_TSuccess swapBuffers() = 0; #ifdef WITH_CXX_GUARDEDALLOC MEM_CXX_CLASS_ALLOC_FUNCS("GHOST:GHOST_IContext") #endif };