/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2001-2002 NaN Holding BV. All rights reserved. */ /** \file * \ingroup GHOST * Declaration of GHOST_IEventConsumer interface class. */ #pragma once #include "GHOST_IEvent.h" /** * Interface class for objects interested in receiving events. * Objects interested in events should inherit this class and implement the * processEvent() method. They should then be registered with the system that * they want to receive events. The system will call the processEvent() method * for every installed event consumer to pass events. * \see GHOST_ISystem#addEventConsumer */ class GHOST_IEventConsumer { public: /** * Destructor. */ virtual ~GHOST_IEventConsumer() { } /** * This method is called by the system when it has events to dispatch. * \see GHOST_ISystem#dispatchEvents * \param event: The event that can be handled or ignored. * \return Indication as to whether the event was handled. */ virtual bool processEvent(GHOST_IEvent *event) = 0; #ifdef WITH_CXX_GUARDEDALLOC MEM_CXX_CLASS_ALLOC_FUNCS("GHOST:GHOST_IEventConsumer") #endif };