/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. */ /** \file * \ingroup GHOST * Declaration of GHOST_IEventConsumer interface class. */ #pragma once #include "GHOST_IEvent.h" /** * Interface class for objects interested in receiving events. * Objects interested in events should inherit this class and implement the * processEvent() method. They should then be registered with the system that * they want to receive events. The system will call the processEvent() method * for every installed event consumer to pass events. * \see GHOST_ISystem#addEventConsumer */ class GHOST_IEventConsumer { public: /** * Destructor. */ virtual ~GHOST_IEventConsumer() { } /** * This method is called by the system when it has events to dispatch. * \see GHOST_ISystem#dispatchEvents * \param event: The event that can be handled or ignored. * \return Indication as to whether the event was handled. */ virtual bool processEvent(GHOST_IEvent *event) = 0; #ifdef WITH_CXX_GUARDEDALLOC MEM_CXX_CLASS_ALLOC_FUNCS("GHOST:GHOST_IEventConsumer") #endif };