/** * $Id$ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ /** * $Id$ * Copyright (C) 2001 NaN Technologies B.V. * @author Maarten Gribnau * @date May 31, 2001 */ #ifndef _GHOST_IWINDOW_H_ #define _GHOST_IWINDOW_H_ #include "STR_String.h" #include "GHOST_Rect.h" #include "GHOST_Types.h" /** * Interface for GHOST windows. * Dimensions are given in screen coordinates that are relative to the upper-left corner of the screen. * @author Maarten Gribnau * @date May 31, 2001 */ class GHOST_IWindow { public: /** * Destructor. */ virtual ~GHOST_IWindow() { } /** * Returns indication as to whether the window is valid. * @return The validity of the window. */ virtual bool getValid() const = 0; /** * Returns the type of drawing context used in this window. * @return The current type of drawing context. */ inline virtual GHOST_TDrawingContextType getDrawingContextType() = 0; /** * Tries to install a rendering context in this window. * @param type The type of rendering context installed. * @return Indication as to whether installation has succeeded. */ virtual GHOST_TSuccess setDrawingContextType(GHOST_TDrawingContextType type) = 0; /** * Sets the title displayed in the title bar. * @param title The title to display in the title bar. */ virtual void setTitle(const STR_String& title) = 0; /** * Returns the title displayed in the title bar. * @param title The title displayed in the title bar. */ virtual void getTitle(STR_String& title) const = 0; /** * Returns the window rectangle dimensions. * These are screen coordinates. * @param bounds The bounding rectangle of the window. */ virtual void getWindowBounds(GHOST_Rect& bounds) const = 0; /** * Returns the client rectangle dimensions. * The left and top members of the rectangle are always zero. * @param bounds The bounding rectangle of the client area of the window. */ virtual void getClientBounds(GHOST_Rect& bounds) const = 0; /** * Resizes client rectangle width. * @param width The new width of the client area of the window. */ virtual GHOST_TSuccess setClientWidth(GHOST_TUns32 width) = 0; /** * Resizes client rectangle height. * @param height The new height of the client area of the window. */ virtual GHOST_TSuccess setClientHeight(GHOST_TUns32 height) = 0; /** * Resizes client rectangle. * @param width The new width of the client area of the window. * @param height The new height of the client area of the window. */ virtual GHOST_TSuccess setClientSize(GHOST_TUns32 width, GHOST_TUns32 height) = 0; /** * Converts a point in screen coordinates to client rectangle coordinates * @param inX The x-coordinate on the screen. * @param inY The y-coordinate on the screen. * @param outX The x-coordinate in the client rectangle. * @param outY The y-coordinate in the client rectangle. */ virtual void screenToClient(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const = 0; /** * Converts a point in screen coordinates to client rectangle coordinates * @param inX The x-coordinate in the client rectangle. * @param inY The y-coordinate in the client rectangle. * @param outX The x-coordinate on the screen. * @param outY The y-coordinate on the screen. */ virtual void clientToScreen(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const = 0; /** * Returns the state of the window (normal, minimized, maximized). * @return The state of the window. */ virtual GHOST_TWindowState getState() const = 0; /** * Sets the state of the window (normal, minimized, maximized). * @param state The state of the window. * @return Indication of success. */ virtual GHOST_TSuccess setState(GHOST_TWindowState state) = 0; /** * Sets the order of the window (bottom, top). * @param order The order of the window. * @return Indication of success. */ virtual GHOST_TSuccess setOrder(GHOST_TWindowOrder order) = 0; /** * Swaps front and back buffers of a window. * @return A boolean success indicator. */ virtual GHOST_TSuccess swapBuffers() = 0; /** * Activates the drawing context of this window. * @return A boolean success indicator. */ virtual GHOST_TSuccess activateDrawingContext() = 0; /** * Invalidates the contents of this window. * @return Indication of success. */ virtual GHOST_TSuccess invalidate() = 0; /** * Returns the window user data. * @return The window user data. */ inline virtual GHOST_TUserDataPtr getUserData() const = 0; /** * Changes the window user data. * @param data The window user data. */ virtual void setUserData(const GHOST_TUserDataPtr userData) = 0; /*************************************************************************************** ** Cursor management functionality ***************************************************************************************/ /** * Returns the current cursor shape. * @return The current cursor shape. */ virtual GHOST_TStandardCursor getCursorShape() const = 0; /** * Set the shape of the cursor. * @param cursor The new cursor shape type id. * @return Indication of success. */ virtual GHOST_TSuccess setCursorShape(GHOST_TStandardCursor cursorShape) = 0; /** * Set the shape of the cursor to a custom cursor. * @param bitmap The bitmap data for the cursor. * @param mask The mask data for the cursor. * @param hotX The X coordinate of the cursor hotspot. * @param hotY The Y coordinate of the cursor hotspot. * @return Indication of success. */ virtual GHOST_TSuccess setCustomCursorShape(GHOST_TUns8 bitmap[16][2], GHOST_TUns8 mask[16][2], int hotX, int hotY) = 0; /** * Returns the visibility state of the cursor. * @return The visibility state of the cursor. */ virtual bool getCursorVisibility() const = 0; /** * Shows or hides the cursor. * @param visible The new visibility state of the cursor. * @return Indication of success. */ virtual GHOST_TSuccess setCursorVisibility(bool visible) = 0; }; #endif // _GHOST_IWINDOW_H_