#!/usr/bin/python import sys import os Import ('env') window_system = env['OURPLATFORM'] sources = env.Glob('intern/*.cpp') if window_system == 'darwin': sources += env.Glob('intern/*.mm') pf = ['GHOST_DisplayManager', 'GHOST_System', 'GHOST_SystemPaths', 'GHOST_Window', 'GHOST_DropTarget', 'GHOST_NDOFManager'] defs=['_USE_MATH_DEFINES'] incs = '. ../string #extern/glew/include #source/blender/imbuf #source/blender/makesdna ' + env['BF_OPENGL_INC'] if env['WITH_GHOST_SDL']: for f in pf: try: sources.remove('intern' + os.sep + f + 'Carbon.cpp') sources.remove('intern' + os.sep + f + 'Win32.cpp') sources.remove('intern' + os.sep + f + 'X11.cpp') except ValueError: pass incs += ' ' + env['BF_SDL_INC'] defs += ['WITH_GHOST_SDL'] elif window_system in ('linux', 'openbsd3', 'sunos5', 'freebsd7', 'freebsd8', 'freebsd9', 'aix4', 'aix5'): for f in pf: try: sources.remove('intern' + os.sep + f + 'Win32.cpp') sources.remove('intern' + os.sep + f + 'Carbon.cpp') sources.remove('intern' + os.sep + f + 'SDL.cpp') except ValueError: pass ## removing because scons does not support system installation ## if this is used for blender.org builds it means our distrobution ## will find any locally installed blender and double up its script path. ## So until this is supported properly as with CMake, ## just dont use the PREFIX. # defs += ['PREFIX=\\"/usr/local/\\"'] # XXX, make an option defs += ['WITH_X11_XINPUT'] # XXX, make an option # freebsd doesn't seem to support XDND protocol if env['WITH_GHOST_XDND'] and window_system not in ('freebsd7', 'freebsd8', 'freebsd9'): incs += ' #/extern/xdnd' defs += ['WITH_XDND'] else: sources.remove('intern' + os.sep + 'GHOST_DropTargetX11.cpp') elif window_system in ('win32-vc', 'win32-mingw', 'cygwin', 'linuxcross', 'win64-vc', 'win64-mingw'): for f in pf: try: sources.remove('intern' + os.sep + f + 'X11.cpp') sources.remove('intern' + os.sep + f + 'Carbon.cpp') sources.remove('intern' + os.sep + f + 'SDL.cpp') except ValueError: pass elif window_system == 'darwin': if env['WITH_GHOST_COCOA']: if env['WITH_BF_QUICKTIME']: defs.append('WITH_QUICKTIME') if env['USE_QTKIT']: defs.append('USE_QTKIT') for f in pf: try: sources.remove('intern' + os.sep + f + 'Win32.cpp') sources.remove('intern' + os.sep + f + 'X11.cpp') sources.remove('intern' + os.sep + f + 'Carbon.cpp') sources.remove('intern' + os.sep + f + 'SDL.cpp') except ValueError: pass else: for f in pf: try: sources.remove('intern' + os.sep + f + 'Win32.cpp') sources.remove('intern' + os.sep + f + 'X11.cpp') sources.remove('intern' + os.sep + f + 'Cocoa.mm') sources.remove('intern' + os.sep + f + 'SDL.cpp') except ValueError: pass else: print "Unknown window system specified." Exit() if env['BF_GHOST_DEBUG']: defs.append('WITH_GHOST_DEBUG') else: sources.remove('intern' + os.sep + 'GHOST_EventPrinter.cpp') if env['WITH_BF_3DMOUSE']: defs.append('WITH_INPUT_NDOF') if env['OURPLATFORM']=='linux': incs += ' ' + env['BF_3DMOUSE_INC'] else: sources.remove('intern' + os.sep + 'GHOST_NDOFManager.cpp') try: if window_system in ('win32-vc', 'win32-mingw', 'cygwin', 'linuxcross', 'win64-vc', 'win64-mingw'): sources.remove('intern' + os.sep + 'GHOST_NDOFManagerWin32.cpp') elif window_system=='darwin': sources.remove('intern' + os.sep + 'GHOST_NDOFManagerCocoa.mm') else: sources.remove('intern' + os.sep + 'GHOST_NDOFManagerX11.cpp') except ValueError: pass if window_system in ('win32-vc', 'win32-mingw', 'cygwin', 'linuxcross', 'win64-vc', 'win64-mingw'): incs = env['BF_WINTAB_INC'] + ' ' + incs incs += ' ../utfconv' if window_system in ('win32-vc', 'win64-vc'): env.BlenderLib ('bf_intern_ghost', sources, Split(incs), defines=defs, libtype=['intern','player'], priority = [40,15]) #, cc_compileflags=env['CCFLAGS'].append('/WX') ) elif env['WITH_GHOST_COCOA']: # always use default-Apple-gcc for objC language, for gnu-compilers do not support it fully yet env.BlenderLib ('bf_intern_ghost', sources, Split(incs), defines=defs, libtype=['intern','player'], priority = [40,15], cc_compilerchange='/usr/bin/gcc', cxx_compilerchange='/usr/bin/g++' ) print "GHOST COCOA WILL BE COMPILED WITH APPLE GCC" else: env.BlenderLib ('bf_intern_ghost', sources, Split(incs), defines=defs, libtype=['intern','player'], priority = [40,15] )