/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. */ /** \file * \ingroup GHOST * Declaration of GHOST_Buttons struct. */ #pragma once #include "GHOST_Types.h" /** * This struct stores the state of the mouse buttons. * Buttons can be set using button masks. */ struct GHOST_Buttons { /** * Constructor. */ GHOST_Buttons(); ~GHOST_Buttons(); /** * Returns the state of a single button. * \param mask: Key button to return. * \return The state of the button (pressed == true). */ bool get(GHOST_TButtonMask mask) const; /** * Updates the state of a single button. * \param mask: Button state to update. * \param down: The new state of the button. */ void set(GHOST_TButtonMask mask, bool down); /** * Sets the state of all buttons to up. */ void clear(); uint8_t m_ButtonLeft : 1; uint8_t m_ButtonMiddle : 1; uint8_t m_ButtonRight : 1; };