/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ /** \file ghost/intern/GHOST_System.cpp * \ingroup GHOST * \author Maarten Gribnau * \date May 7, 2001 */ #include "GHOST_System.h" #include #include /* just for printf */ #include "GHOST_DisplayManager.h" #include "GHOST_EventManager.h" #include "GHOST_NDOFManager.h" #include "GHOST_TimerTask.h" #include "GHOST_TimerManager.h" #include "GHOST_WindowManager.h" GHOST_System::GHOST_System() : m_nativePixel(false), m_displayManager(NULL), m_timerManager(NULL), m_windowManager(NULL), m_eventManager(NULL) #ifdef WITH_INPUT_NDOF , m_ndofManager(0) #endif { } GHOST_System::~GHOST_System() { exit(); } GHOST_TUns64 GHOST_System::getMilliSeconds() const { GHOST_TUns64 millis = ::clock(); if (CLOCKS_PER_SEC != 1000) { millis *= 1000; millis /= CLOCKS_PER_SEC; } return millis; } GHOST_ITimerTask *GHOST_System::installTimer(GHOST_TUns64 delay, GHOST_TUns64 interval, GHOST_TimerProcPtr timerProc, GHOST_TUserDataPtr userData) { GHOST_TUns64 millis = getMilliSeconds(); GHOST_TimerTask *timer = new GHOST_TimerTask(millis + delay, interval, timerProc, userData); if (timer) { if (m_timerManager->addTimer(timer) == GHOST_kSuccess) { // Check to see whether we need to fire the timer right away m_timerManager->fireTimers(millis); } else { delete timer; timer = NULL; } } return timer; } GHOST_TSuccess GHOST_System::removeTimer(GHOST_ITimerTask *timerTask) { GHOST_TSuccess success = GHOST_kFailure; if (timerTask) { success = m_timerManager->removeTimer((GHOST_TimerTask *)timerTask); } return success; } GHOST_TSuccess GHOST_System::disposeWindow(GHOST_IWindow *window) { GHOST_TSuccess success; /* * Remove all pending events for the window. */ if (m_windowManager->getWindowFound(window)) { m_eventManager->removeWindowEvents(window); } if (window == m_windowManager->getFullScreenWindow()) { success = endFullScreen(); } else { if (m_windowManager->getWindowFound(window)) { success = m_windowManager->removeWindow(window); if (success) { delete window; } } else { success = GHOST_kFailure; } } return success; } bool GHOST_System::validWindow(GHOST_IWindow *window) { return m_windowManager->getWindowFound(window); } GHOST_TSuccess GHOST_System::beginFullScreen(const GHOST_DisplaySetting& setting, GHOST_IWindow **window, const bool stereoVisual, const GHOST_TUns16 numOfAASamples) { GHOST_TSuccess success = GHOST_kFailure; GHOST_ASSERT(m_windowManager, "GHOST_System::beginFullScreen(): invalid window manager"); if (m_displayManager) { if (!m_windowManager->getFullScreen()) { m_displayManager->getCurrentDisplaySetting(GHOST_DisplayManager::kMainDisplay, m_preFullScreenSetting); //GHOST_PRINT("GHOST_System::beginFullScreen(): activating new display settings\n"); success = m_displayManager->setCurrentDisplaySetting(GHOST_DisplayManager::kMainDisplay, setting); if (success == GHOST_kSuccess) { //GHOST_PRINT("GHOST_System::beginFullScreen(): creating full-screen window\n"); success = createFullScreenWindow((GHOST_Window **)window, setting, stereoVisual, numOfAASamples); if (success == GHOST_kSuccess) { m_windowManager->beginFullScreen(*window, stereoVisual); } else { m_displayManager->setCurrentDisplaySetting(GHOST_DisplayManager::kMainDisplay, m_preFullScreenSetting); } } } } if (success == GHOST_kFailure) { GHOST_PRINT("GHOST_System::beginFullScreen(): could not enter full-screen mode\n"); } return success; } GHOST_TSuccess GHOST_System::updateFullScreen(const GHOST_DisplaySetting& setting, GHOST_IWindow ** /*window*/) { GHOST_TSuccess success = GHOST_kFailure; GHOST_ASSERT(m_windowManager, "GHOST_System::updateFullScreen(): invalid window manager"); if (m_displayManager) { if (m_windowManager->getFullScreen()) { success = m_displayManager->setCurrentDisplaySetting(GHOST_DisplayManager::kMainDisplay, setting); } } return success; } GHOST_TSuccess GHOST_System::endFullScreen(void) { GHOST_TSuccess success = GHOST_kFailure; GHOST_ASSERT(m_windowManager, "GHOST_System::endFullScreen(): invalid window manager"); if (m_windowManager->getFullScreen()) { //GHOST_IWindow* window = m_windowManager->getFullScreenWindow(); //GHOST_PRINT("GHOST_System::endFullScreen(): leaving window manager full-screen mode\n"); success = m_windowManager->endFullScreen(); GHOST_ASSERT(m_displayManager, "GHOST_System::endFullScreen(): invalid display manager"); //GHOST_PRINT("GHOST_System::endFullScreen(): leaving full-screen mode\n"); success = m_displayManager->setCurrentDisplaySetting(GHOST_DisplayManager::kMainDisplay, m_preFullScreenSetting); } else { success = GHOST_kFailure; } return success; } bool GHOST_System::getFullScreen(void) { bool fullScreen; if (m_windowManager) { fullScreen = m_windowManager->getFullScreen(); } else { fullScreen = false; } return fullScreen; } void GHOST_System::dispatchEvents() { #ifdef WITH_INPUT_NDOF // NDOF Motion event is sent only once per dispatch, so do it now: if (m_ndofManager) { m_ndofManager->sendMotionEvent(); } #endif if (m_eventManager) { m_eventManager->dispatchEvents(); } m_timerManager->fireTimers(getMilliSeconds()); } GHOST_TSuccess GHOST_System::addEventConsumer(GHOST_IEventConsumer *consumer) { GHOST_TSuccess success; if (m_eventManager) { success = m_eventManager->addConsumer(consumer); } else { success = GHOST_kFailure; } return success; } GHOST_TSuccess GHOST_System::removeEventConsumer(GHOST_IEventConsumer *consumer) { GHOST_TSuccess success; if (m_eventManager) { success = m_eventManager->removeConsumer(consumer); } else { success = GHOST_kFailure; } return success; } GHOST_TSuccess GHOST_System::pushEvent(GHOST_IEvent *event) { GHOST_TSuccess success; if (m_eventManager) { success = m_eventManager->pushEvent(event); } else { success = GHOST_kFailure; } return success; } GHOST_TSuccess GHOST_System::getModifierKeyState(GHOST_TModifierKeyMask mask, bool& isDown) const { GHOST_ModifierKeys keys; // Get the state of all modifier keys GHOST_TSuccess success = getModifierKeys(keys); if (success) { // Isolate the state of the key requested isDown = keys.get(mask); } return success; } GHOST_TSuccess GHOST_System::getButtonState(GHOST_TButtonMask mask, bool& isDown) const { GHOST_Buttons buttons; // Get the state of all mouse buttons GHOST_TSuccess success = getButtons(buttons); if (success) { // Isolate the state of the mouse button requested isDown = buttons.get(mask); } return success; } void GHOST_System::setNDOFDeadZone(float deadzone) { #ifdef WITH_INPUT_NDOF this->m_ndofManager->setDeadZone(deadzone); #else (void)deadzone; #endif } GHOST_TSuccess GHOST_System::init() { m_timerManager = new GHOST_TimerManager(); m_windowManager = new GHOST_WindowManager(); m_eventManager = new GHOST_EventManager(); #ifdef GHOST_DEBUG if (m_eventManager) { m_eventPrinter = new GHOST_EventPrinter(); m_eventManager->addConsumer(m_eventPrinter); } #endif // GHOST_DEBUG if (m_timerManager && m_windowManager && m_eventManager) { return GHOST_kSuccess; } else { return GHOST_kFailure; } } GHOST_TSuccess GHOST_System::exit() { if (getFullScreen()) { endFullScreen(); } delete m_displayManager; m_displayManager = NULL; delete m_windowManager; m_windowManager = NULL; delete m_timerManager; m_timerManager = NULL; delete m_eventManager; m_eventManager = NULL; #ifdef WITH_INPUT_NDOF delete m_ndofManager; m_ndofManager = NULL; #endif return GHOST_kSuccess; } GHOST_TSuccess GHOST_System::createFullScreenWindow(GHOST_Window **window, const GHOST_DisplaySetting &settings, const bool stereoVisual, const GHOST_TUns16 numOfAASamples) { GHOST_GLSettings glSettings = {0}; if (stereoVisual) glSettings.flags |= GHOST_glStereoVisual; glSettings.numOfAASamples = numOfAASamples; /* note: don't use getCurrentDisplaySetting() because on X11 we may * be zoomed in and the desktop may be bigger then the viewport. */ GHOST_ASSERT(m_displayManager, "GHOST_System::createFullScreenWindow(): invalid display manager"); //GHOST_PRINT("GHOST_System::createFullScreenWindow(): creating full-screen window\n"); *window = (GHOST_Window *)createWindow( STR_String(""), 0, 0, settings.xPixels, settings.yPixels, GHOST_kWindowStateNormal, GHOST_kDrawingContextTypeOpenGL, glSettings, true /* exclusive */); return (*window == NULL) ? GHOST_kFailure : GHOST_kSuccess; } int GHOST_System::confirmQuit(GHOST_IWindow * /*window*/) const { return 1; } bool GHOST_System::useNativePixel(void) { m_nativePixel = true; return 1; }