/** * $Id$ * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): Maarten Gribnau 05/2001 * Damien Plisson 09/2009 * * ***** END GPL LICENSE BLOCK ***** */ /** * @file GHOST_SystemCocoa.h * Declaration of GHOST_SystemCocoa class. */ #ifndef _GHOST_SYSTEM_COCOA_H_ #define _GHOST_SYSTEM_COCOA_H_ #ifndef __APPLE__ #error Apple OSX only! #endif // __APPLE__ //#define __CARBONSOUND__ #include "GHOST_System.h" class GHOST_EventCursor; class GHOST_EventKey; class GHOST_EventWindow; class GHOST_SystemCocoa : public GHOST_System { public: /** * Constructor. */ GHOST_SystemCocoa(); /** * Destructor. */ ~GHOST_SystemCocoa(); /*************************************************************************************** ** Time(r) functionality ***************************************************************************************/ /** * Returns the system time. * Returns the number of milliseconds since the start of the system process. * Based on ANSI clock() routine. * @return The number of milliseconds. */ virtual GHOST_TUns64 getMilliSeconds() const; /*************************************************************************************** ** Display/window management functionality ***************************************************************************************/ /** * Returns the number of displays on this system. * @return The number of displays. */ virtual GHOST_TUns8 getNumDisplays() const; /** * Returns the dimensions of the main display on this system. * @return The dimension of the main display. */ virtual void getMainDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const; /** * Create a new window. * The new window is added to the list of windows managed. * Never explicitly delete the window, use disposeWindow() instead. * @param title The name of the window (displayed in the title bar of the window if the OS supports it). * @param left The coordinate of the left edge of the window. * @param top The coordinate of the top edge of the window. * @param width The width the window. * @param height The height the window. * @param state The state of the window when opened. * @param type The type of drawing context installed in this window. * @param parentWindow Parent (embedder) window * @return The new window (or 0 if creation failed). */ virtual GHOST_IWindow* createWindow( const STR_String& title, GHOST_TInt32 left, GHOST_TInt32 top, GHOST_TUns32 width, GHOST_TUns32 height, GHOST_TWindowState state, GHOST_TDrawingContextType type, const bool stereoVisual, const GHOST_TEmbedderWindowID parentWindow = 0 ); virtual GHOST_TSuccess beginFullScreen( const GHOST_DisplaySetting& setting, GHOST_IWindow** window, const bool stereoVisual ); virtual GHOST_TSuccess endFullScreen( void ); /*************************************************************************************** ** Event management functionality ***************************************************************************************/ /** * Gets events from the system and stores them in the queue. * @param waitForEvent Flag to wait for an event (or return immediately). * @return Indication of the presence of events. */ virtual bool processEvents(bool waitForEvent); /*************************************************************************************** ** Cursor management functionality ***************************************************************************************/ /** * Returns the current location of the cursor (location in screen coordinates) * @param x The x-coordinate of the cursor. * @param y The y-coordinate of the cursor. * @return Indication of success. */ virtual GHOST_TSuccess getCursorPosition(GHOST_TInt32& x, GHOST_TInt32& y) const; /** * Updates the location of the cursor (location in screen coordinates). * @param x The x-coordinate of the cursor. * @param y The y-coordinate of the cursor. * @return Indication of success. */ virtual GHOST_TSuccess setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y) const; /*************************************************************************************** ** Access to mouse button and keyboard states. ***************************************************************************************/ /** * Returns the state of all modifier keys. * @param keys The state of all modifier keys (true == pressed). * @return Indication of success. */ virtual GHOST_TSuccess getModifierKeys(GHOST_ModifierKeys& keys) const; /** * Returns the state of the mouse buttons (ouside the message queue). * @param buttons The state of the buttons. * @return Indication of success. */ virtual GHOST_TSuccess getButtons(GHOST_Buttons& buttons) const; /** * Returns Clipboard data * @param selection Indicate which buffer to return * @return Returns the selected buffer */ virtual GHOST_TUns8* getClipboard(bool selection) const; /** * Puts buffer to system clipboard * @param buffer The buffer to be copied * @param selection Indicates which buffer to copy too, only used on X11 */ virtual void putClipboard(GHOST_TInt8 *buffer, bool selection) const; protected: /** * Initializes the system. * For now, it justs registers the window class (WNDCLASS). * @return A success value. */ virtual GHOST_TSuccess init(); /** * Closes the system down. * @return A success value. */ virtual GHOST_TSuccess exit(); /** * Handles a tablet event. * @param eventPtr An NSEvent pointer (casted to void* to enable compilation in standard C++) * @return Indication whether the event was handled. */ int handleTabletEvent(void *eventPtr); /** * Handles a mouse event. * @param eventPtr An NSEvent pointer (casted to void* to enable compilation in standard C++) * @return Indication whether the event was handled. */ int handleMouseEvent(void *eventPtr); /** * Handles a key event. * @param eventPtr An NSEvent pointer (casted to void* to enable compilation in standard C++) * @return Indication whether the event was handled. */ int handleKeyEvent(void *eventPtr); /** * Handles a window event. * @param eventPtr An NSEvent pointer (casted to void* to enable compilation in standard C++) * @return Indication whether the event was handled. */ int handleWindowEvent(void *eventPtr); /** * Handles all basic Mac application stuff for a mouse down event. * @param eventPtr An NSEvent pointer (casted to void* to enable compilation in standard C++) * @return Indication whether the event was handled. */ // bool handleMouseDown(void *eventPtr); /** * Handles a Mac menu command. * @param menuResult A Mac menu/item identifier. * @return Indication whether the event was handled. */ // bool handleMenuCommand(GHOST_TInt32 menuResult); /* callback for blender generated events */ // static OSStatus blendEventHandlerProc(EventHandlerCallRef handler, EventRef event, void* userData); /** * Callback for Mac Timer tasks that expire. * @param tmTask Pointer to the timer task that expired. */ //static void s_timerCallback(TMTaskPtr tmTask); /** Cocoa autoReleasePool (void*) used for enablign standard C++ compilation */ void* m_autoReleasePool; /** Event handler reference. */ //EventHandlerRef m_handler; /** Start time at initialization. */ GHOST_TUns64 m_start_time; /** Mouse buttons state */ GHOST_TUns32 m_pressedMouseButtons; /** State of the modifiers. */ GHOST_TUns32 m_modifierMask; /** Ignores window size messages (when window is dragged). */ bool m_ignoreWindowSizedMessages; }; #endif // _GHOST_SYSTEM_COCOA_H_