/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ /** \file * \ingroup GHOST * Declaration of GHOST_SystemNULL class. */ #pragma once #include "../GHOST_Types.h" #include "GHOST_DisplayManagerNULL.h" #include "GHOST_System.h" #include "GHOST_WindowNULL.h" class GHOST_WindowNULL; class GHOST_SystemNULL : public GHOST_System { public: GHOST_SystemNULL() : GHOST_System() { /* nop */ } ~GHOST_SystemNULL() { /* nop */ } bool processEvents(bool waitForEvent) { return false; } int toggleConsole(int action) { return 0; } GHOST_TSuccess getModifierKeys(GHOST_ModifierKeys &keys) const { return GHOST_kSuccess; } GHOST_TSuccess getButtons(GHOST_Buttons &buttons) const { return GHOST_kSuccess; } GHOST_TUns8 *getClipboard(bool selection) const { return NULL; } void putClipboard(GHOST_TInt8 *buffer, bool selection) const { /* nop */ } GHOST_TUns64 getMilliSeconds() const { return 0; } GHOST_TUns8 getNumDisplays() const { return GHOST_TUns8(1); } GHOST_TSuccess getCursorPosition(GHOST_TInt32 &x, GHOST_TInt32 &y) const { return GHOST_kFailure; } GHOST_TSuccess setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y) { return GHOST_kFailure; } void getMainDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 &height) const { /* nop */ } void getAllDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 &height) const { /* nop */ } GHOST_IContext *createOffscreenContext() { return NULL; } GHOST_TSuccess disposeContext(GHOST_IContext *context) { return GHOST_kFailure; } GHOST_TSuccess init() { GHOST_TSuccess success = GHOST_System::init(); if (success) { m_displayManager = new GHOST_DisplayManagerNULL(this); if (m_displayManager) { return GHOST_kSuccess; } } return GHOST_kFailure; } GHOST_IWindow *createWindow(const char *title, GHOST_TInt32 left, GHOST_TInt32 top, GHOST_TUns32 width, GHOST_TUns32 height, GHOST_TWindowState state, GHOST_TDrawingContextType type, GHOST_GLSettings glSettings, const bool exclusive, const bool is_dialog, const GHOST_IWindow *parentWindow) { return new GHOST_WindowNULL(this, title, left, top, width, height, state, parentWindow, type, ((glSettings.flags & GHOST_glStereoVisual) != 0)); } };