/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. */ /** \file * \ingroup GHOST * Declaration of GHOST_Window class. */ #ifndef __GHOST_WINDOW_H__ #define __GHOST_WINDOW_H__ #include "GHOST_IWindow.h" class GHOST_Context; /** * Platform independent implementation of GHOST_IWindow. * Dimensions are given in screen coordinates that are relative to the * upper-left corner of the screen. * Implements part of the GHOST_IWindow interface and adds some methods to * be implemented by sub-classes of this class. */ class GHOST_Window : public GHOST_IWindow { public: /** * Constructor. * Creates a new window and opens it. * To check if the window was created properly, use the getValid() method. * \param width The width the window. * \param heigh The height the window. * \param state The state the window is initially opened with. * \param type The type of drawing context installed in this window. * \param stereoVisual Stereo visual for quad buffered stereo. * \param exclusive Use to show the window ontop and ignore others * (used fullscreen). */ GHOST_Window(GHOST_TUns32 width, GHOST_TUns32 height, GHOST_TWindowState state, const bool wantStereoVisual = false, const bool exclusive = false); /** * \section Interface inherited from GHOST_IWindow left for derived class * implementation. * virtual bool getValid() const = 0; * virtual void setTitle(const char * title) = 0; * virtual std::string getTitle() const = 0; * virtual void getWindowBounds(GHOST_Rect& bounds) const = 0; * virtual void getClientBounds(GHOST_Rect& bounds) const = 0; * virtual GHOST_TSuccess setClientWidth(GHOST_TUns32 width) = 0; * virtual GHOST_TSuccess setClientHeight(GHOST_TUns32 height) = 0; * virtual GHOST_TSuccess setClientSize(GHOST_TUns32 width, GHOST_TUns32 height) = 0; * virtual void screenToClient( * GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const = 0; * virtual void clientToScreen( * GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const = 0; * virtual GHOST_TWindowState getState() const = 0; * virtual GHOST_TSuccess setState(GHOST_TWindowState state) = 0; * virtual GHOST_TSuccess setOrder(GHOST_TWindowOrder order) = 0; * virtual GHOST_TSuccess swapBuffers() = 0; * virtual GHOST_TSuccess setSwapInterval() = 0; * virtual GHOST_TSuccess getSwapInterval(int& intervalOut) = 0; * virtual GHOST_TSuccess activateDrawingContext() = 0; * virtual GHOST_TSuccess invalidate() = 0; */ /** * Destructor. * Closes the window and disposes resources allocated. */ virtual ~GHOST_Window(); /** * Returns indication as to whether the window is valid. * \return The validity of the window. */ virtual bool getValid() const { return m_context != NULL; } /** * Returns the associated OS object/handle * \return The associated OS object/handle */ virtual void *getOSWindow() const; /** * Returns the current cursor shape. * \return The current cursor shape. */ inline GHOST_TStandardCursor getCursorShape() const; inline bool isDialog() const { return false; } /** * Set the shape of the cursor. * \param cursorShape: The new cursor shape type id. * \return Indication of success. */ GHOST_TSuccess setCursorShape(GHOST_TStandardCursor cursorShape); /** * Set the shape of the cursor to a custom cursor. * \param bitmap The bitmap data for the cursor. * \param mask The mask data for the cursor. * \param hotX The X coordinate of the cursor hot-spot. * \param hotY The Y coordinate of the cursor hot-spot. * \return Indication of success. */ GHOST_TSuccess setCustomCursorShape(GHOST_TUns8 *bitmap, GHOST_TUns8 *mask, int sizex, int sizey, int hotX, int hotY, bool canInvertColor); /** * Returns the visibility state of the cursor. * \return The visibility state of the cursor. */ inline bool getCursorVisibility() const; inline GHOST_TGrabCursorMode getCursorGrabMode() const; inline bool getCursorGrabModeIsWarp() const; inline GHOST_TAxisFlag getCursorGrabAxis() const; inline void getCursorGrabInitPos(GHOST_TInt32 &x, GHOST_TInt32 &y) const; inline void getCursorGrabAccum(GHOST_TInt32 &x, GHOST_TInt32 &y) const; inline void setCursorGrabAccum(GHOST_TInt32 x, GHOST_TInt32 y); /** * Shows or hides the cursor. * \param visible The new visibility state of the cursor. * \return Indication of success. */ GHOST_TSuccess setCursorVisibility(bool visible); /** * Sets the cursor grab. * \param mode The new grab state of the cursor. * \return Indication of success. */ GHOST_TSuccess setCursorGrab(GHOST_TGrabCursorMode mode, GHOST_TAxisFlag wrap_axis, GHOST_Rect *bounds, GHOST_TInt32 mouse_ungrab_xy[2]); /** * Gets the cursor grab region, if unset the window is used. * reset when grab is disabled. */ GHOST_TSuccess getCursorGrabBounds(GHOST_Rect &bounds); /** * Sets the progress bar value displayed in the window/application icon * \param progress The progress % (0.0 to 1.0) */ virtual GHOST_TSuccess setProgressBar(float /*progress*/) { return GHOST_kFailure; } /** * Hides the progress bar in the icon */ virtual GHOST_TSuccess endProgressBar() { return GHOST_kFailure; } /** * Sets the swap interval for swapBuffers. * \param interval The swap interval to use. * \return A boolean success indicator. */ GHOST_TSuccess setSwapInterval(int interval); /** * Gets the current swap interval for swapBuffers. * \return An integer. */ GHOST_TSuccess getSwapInterval(int &intervalOut); /** * Tells if the ongoing drag'n'drop object can be accepted upon mouse drop */ void setAcceptDragOperation(bool canAccept); /** * Returns acceptance of the dropped object * Usually called by the "object dropped" event handling function */ bool canAcceptDragOperation() const; /** * Sets the window "modified" status, indicating unsaved changes * \param isUnsavedChanges Unsaved changes or not * \return Indication of success. */ virtual GHOST_TSuccess setModifiedState(bool isUnsavedChanges); /** * Gets the window "modified" status, indicating unsaved changes * \return True if there are unsaved changes */ virtual bool getModifiedState(); /** * Returns the type of drawing context used in this window. * \return The current type of drawing context. */ inline GHOST_TDrawingContextType getDrawingContextType(); /** * Tries to install a rendering context in this window. * Child classes do not need to overload this method, * They should overload newDrawingContext instead. * \param type The type of rendering context installed. * \return Indication as to whether installation has succeeded. */ GHOST_TSuccess setDrawingContextType(GHOST_TDrawingContextType type); /** * Swaps front and back buffers of a window. * \return A boolean success indicator. */ virtual GHOST_TSuccess swapBuffers(); /** * Activates the drawing context of this window. * \return A boolean success indicator. */ virtual GHOST_TSuccess activateDrawingContext(); /** * Updates the drawing context of this window. Needed * whenever the window is changed. * \return Indication of success. */ GHOST_TSuccess updateDrawingContext(); /** * Gets the OpenGL framebuffer associated with the window's contents. * \return The ID of an OpenGL framebuffer object. */ virtual unsigned int getDefaultFramebuffer(); /** * Returns the window user data. * \return The window user data. */ inline GHOST_TUserDataPtr getUserData() const { return m_userData; } /** * Changes the window user data. * \param userData: The window user data. */ void setUserData(const GHOST_TUserDataPtr userData) { m_userData = userData; } float getNativePixelSize(void) { if (m_nativePixelSize > 0.0f) return m_nativePixelSize; return 1.0f; } /** * Returns the recommended DPI for this window. * \return The recommended DPI for this window. */ virtual inline GHOST_TUns16 getDPIHint() { return 96; } #ifdef WITH_INPUT_IME virtual void beginIME( GHOST_TInt32 x, GHOST_TInt32 y, GHOST_TInt32 w, GHOST_TInt32 h, int completed) { /* do nothing temporarily if not in windows */ } virtual void endIME() { /* do nothing temporarily if not in windows */ } #endif /* WITH_INPUT_IME */ protected: /** * Tries to install a rendering context in this window. * \param type The type of rendering context installed. * \return Indication as to whether installation has succeeded. */ virtual GHOST_Context *newDrawingContext(GHOST_TDrawingContextType type) = 0; /** * Sets the cursor visibility on the window using * native window system calls. */ virtual GHOST_TSuccess setWindowCursorVisibility(bool visible) = 0; /** * Sets the cursor grab on the window using * native window system calls. */ virtual GHOST_TSuccess setWindowCursorGrab(GHOST_TGrabCursorMode /*mode*/) { return GHOST_kSuccess; } /** * Sets the cursor shape on the window using * native window system calls. */ virtual GHOST_TSuccess setWindowCursorShape(GHOST_TStandardCursor shape) = 0; /** * Sets the cursor shape on the window using * native window system calls. */ virtual GHOST_TSuccess setWindowCustomCursorShape(GHOST_TUns8 *bitmap, GHOST_TUns8 *mask, int szx, int szy, int hotX, int hotY, bool canInvertColor) = 0; GHOST_TSuccess releaseNativeHandles(); /** The drawing context installed in this window. */ GHOST_TDrawingContextType m_drawingContextType; /** The window user data */ GHOST_TUserDataPtr m_userData; /** The current visibility of the cursor */ bool m_cursorVisible; /** The current grabbed state of the cursor */ GHOST_TGrabCursorMode m_cursorGrab; /** Grab cursor axis.*/ GHOST_TAxisFlag m_cursorGrabAxis; /** Initial grab location. */ GHOST_TInt32 m_cursorGrabInitPos[2]; /** Accumulated offset from m_cursorGrabInitPos. */ GHOST_TInt32 m_cursorGrabAccumPos[2]; /** Wrap the cursor within this region. */ GHOST_Rect m_cursorGrabBounds; /** The current shape of the cursor */ GHOST_TStandardCursor m_cursorShape; /** The presence of progress indicator with the application icon */ bool m_progressBarVisible; /** The acceptance of the "drop candidate" of the current drag'n'drop operation */ bool m_canAcceptDragOperation; /** Modified state : are there unsaved changes */ bool m_isUnsavedChanges; /** Stores whether this is a full screen window. */ bool m_fullScreen; /** Whether to attempt to initialize a context with a stereo framebuffer. */ bool m_wantStereoVisual; /** Full-screen width */ GHOST_TUns32 m_fullScreenWidth; /** Full-screen height */ GHOST_TUns32 m_fullScreenHeight; /* OSX only, retina screens */ float m_nativePixelSize; private: GHOST_Context *m_context; }; inline GHOST_TDrawingContextType GHOST_Window::getDrawingContextType() { return m_drawingContextType; } inline bool GHOST_Window::getCursorVisibility() const { return m_cursorVisible; } inline GHOST_TGrabCursorMode GHOST_Window::getCursorGrabMode() const { return m_cursorGrab; } inline bool GHOST_Window::getCursorGrabModeIsWarp() const { return (m_cursorGrab == GHOST_kGrabWrap) || (m_cursorGrab == GHOST_kGrabHide); } inline GHOST_TAxisFlag GHOST_Window::getCursorGrabAxis() const { return m_cursorGrabAxis; } inline void GHOST_Window::getCursorGrabInitPos(GHOST_TInt32 &x, GHOST_TInt32 &y) const { x = m_cursorGrabInitPos[0]; y = m_cursorGrabInitPos[1]; } inline void GHOST_Window::getCursorGrabAccum(GHOST_TInt32 &x, GHOST_TInt32 &y) const { x = m_cursorGrabAccumPos[0]; y = m_cursorGrabAccumPos[1]; } inline void GHOST_Window::setCursorGrabAccum(GHOST_TInt32 x, GHOST_TInt32 y) { m_cursorGrabAccumPos[0] = x; m_cursorGrabAccumPos[1] = y; } inline GHOST_TStandardCursor GHOST_Window::getCursorShape() const { return m_cursorShape; } #endif // _GHOST_WINDOW_H