/** * $Id$ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #include "GHOST_WindowX11.h" #include "GHOST_SystemX11.h" #include "STR_String.h" #include "GHOST_Debug.h" // For standard X11 cursors #include #include #if defined(__sun__) || defined( __sun ) || defined (__sparc) || defined (__sparc__) #include #endif #include #include // For obscure full screen mode stuuf // lifted verbatim from blut. typedef struct { long flags; long functions; long decorations; long input_mode; } MotifWmHints; #define MWM_HINTS_DECORATIONS (1L << 1) /* import bpy I = bpy.data.images['blender.png'] # the 48x48 icon # Write to a file that can be # used within static unsigned char BLENDER_ICON_48x48x24[] = {...} f = open('/myicon.txt', 'w') for j in xrange(48): for k in xrange(48): v = I.getPixelI(j,47-k) v.pop() for p in v: f.write(str(hex(p))+',') f.write('\n') */ // See the python script above to regenerate the 48x48 icon within blender #define BLENDER_ICON_WIDTH 48 #define BLENDER_ICON_HEIGHT 48 static unsigned char BLENDER_ICON_48x48x24[] = { 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GHOST_Window(title,left,top,width,height,state,type,stereoVisual), m_context(NULL), m_display(display), m_system (system), m_valid_setup (false), m_invalid_window(false), m_empty_cursor(None), m_custom_cursor(None) { // Set up the minimum atrributes that we require and see if // X can find us a visual matching those requirements. int attributes[40], i = 0; if(m_stereoVisual) attributes[i++] = GLX_STEREO; attributes[i++] = GLX_RGBA; attributes[i++] = GLX_DOUBLEBUFFER; attributes[i++] = GLX_RED_SIZE; attributes[i++] = 1; attributes[i++] = GLX_BLUE_SIZE; attributes[i++] = 1; attributes[i++] = GLX_GREEN_SIZE; attributes[i++] = 1; attributes[i++] = GLX_DEPTH_SIZE; attributes[i++] = 1; attributes[i] = None; m_visual = glXChooseVisual(m_display, DefaultScreen(m_display), attributes); if (m_visual == NULL) { // barf : no visual meeting these requirements could be found. printf("%s:%d: X11 glxChooseVisual() failed for OpenGL, verify working openGL system!\n", __FILE__, __LINE__); return; } // Create a bunch of attributes needed to create an X window. // First create a colormap for the window and visual. // This seems pretty much a legacy feature as we are in rgba mode anyway. XSetWindowAttributes xattributes; memset(&xattributes, 0, sizeof(xattributes)); xattributes.colormap= XCreateColormap( m_display, RootWindow(m_display, m_visual->screen), m_visual->visual, AllocNone ); xattributes.border_pixel= 0; // Specify which events we are interested in hearing. xattributes.event_mask= ExposureMask | StructureNotifyMask | KeyPressMask | KeyReleaseMask | EnterWindowMask | LeaveWindowMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask | FocusChangeMask | PropertyChangeMask; // create the window! m_window = XCreateWindow( m_display, RootWindow(m_display, m_visual->screen), left, top, width, height, 0, // no border. m_visual->depth, InputOutput, m_visual->visual, CWBorderPixel|CWColormap|CWEventMask, &xattributes ); // Are we in fullscreen mode - then include // some obscure blut code to remove decorations. if (state == GHOST_kWindowStateFullScreen) { MotifWmHints hints; Atom atom; atom = XInternAtom(m_display, "_MOTIF_WM_HINTS", False); if (atom == None) { GHOST_PRINT("Could not intern X atom for _MOTIF_WM_HINTS.\n"); } else { hints.flags = MWM_HINTS_DECORATIONS; hints.decorations = 0; /* Absolutely no decorations. */ // other hints.decorations make no sense // you can't select individual decorations XChangeProperty(m_display, m_window, atom, atom, 32, PropModeReplace, (unsigned char *) &hints, 4); } } else if (state == GHOST_kWindowStateMaximized) { // With this, xprop should report the following just after launch // _NET_WM_STATE(ATOM) = _NET_WM_STATE_MAXIMIZED_VERT, _NET_WM_STATE_MAXIMIZED_HORZ // After demaximization the right side is empty, though (maybe not the most correct then?) Atom state, atomh, atomv; state = XInternAtom(m_display, "_NET_WM_STATE", False); atomh = XInternAtom(m_display, "_NET_WM_STATE_MAXIMIZED_HORZ", False); atomv = XInternAtom(m_display, "_NET_WM_STATE_MAXIMIZED_VERT", False); if (state == None ) { GHOST_PRINT("Atom _NET_WM_STATE requested but not avaliable nor created.\n"); } else { XChangeProperty(m_display, m_window, state, XA_ATOM, 32, PropModeAppend, (unsigned char *) &atomh, 1); XChangeProperty(m_display, m_window, state, XA_ATOM, 32, PropModeAppend, (unsigned char *) &atomv, 1); } } // Create some hints for the window manager on how // we want this window treated. XSizeHints * xsizehints = XAllocSizeHints(); xsizehints->flags = USPosition | USSize; xsizehints->x = left; xsizehints->y = top; xsizehints->width = width; xsizehints->height = height; XSetWMNormalHints(m_display, m_window, xsizehints); XFree(xsizehints); XClassHint * xclasshint = XAllocClassHint(); int len = title.Length() +1 ; char *wmclass = (char *)malloc(sizeof(char) * len); strncpy(wmclass, (const char*)title, sizeof(char) * len); xclasshint->res_name = wmclass; xclasshint->res_class = wmclass; XSetClassHint(m_display, m_window, xclasshint); free(wmclass); XFree(xclasshint); // Set the window icon XWMHints *xwmhints = XAllocWMHints(); XImage *x_image, *mask_image; Pixmap icon_pixmap, mask_pixmap; icon_pixmap = XCreatePixmap(display, m_window, BLENDER_ICON_WIDTH, BLENDER_ICON_HEIGHT, 24); mask_pixmap = XCreatePixmap(display, m_window, BLENDER_ICON_WIDTH, BLENDER_ICON_HEIGHT, 1); GC gc_icon = XCreateGC(display, icon_pixmap, 0, NULL); GC gc_mask = XCreateGC(display, mask_pixmap, 0, NULL); x_image = XCreateImage( display, m_visual->visual, 24, ZPixmap, 0, NULL, BLENDER_ICON_WIDTH, BLENDER_ICON_HEIGHT, 32, 0 ); mask_image = XCreateImage( display, m_visual->visual, 1, ZPixmap, 0, NULL, BLENDER_ICON_WIDTH, BLENDER_ICON_HEIGHT, 8, 0); x_image->data = (char *)malloc(x_image->bytes_per_line * BLENDER_ICON_HEIGHT); mask_image->data = (char *)malloc( mask_image->bytes_per_line * BLENDER_ICON_HEIGHT); /* copy the BLENDER_ICON_48x48x24 into the XImage */ unsigned char *col = BLENDER_ICON_48x48x24; int px, py; for (px=0; pxicon_pixmap = icon_pixmap; xwmhints->icon_mask = mask_pixmap; XFreeGC (display, gc_icon); XFreeGC (display, gc_mask); XDestroyImage( x_image ); /* frees x_image->data too */ XDestroyImage( mask_image ); xwmhints->initial_state = NormalState; xwmhints->flags = IconPixmapHint|IconMaskHint|StateHint; XSetWMHints(display, m_window, xwmhints ); XFree(xwmhints); // done setting the icon setTitle(title); initXInputDevices(); // now set up the rendering context. if (installDrawingContext(type) == GHOST_kSuccess) { m_valid_setup = true; GHOST_PRINT("Created window\n"); } XMapWindow(m_display, m_window); GHOST_PRINT("Mapped window\n"); XFlush(m_display); } /* Dummy function to get around IO Handler exiting if device invalid Basically it will not crash blender now if you have a X device that is configured but not plugged in. */ static int ApplicationErrorHandler(Display *display, XErrorEvent *theEvent) { fprintf(stderr, "Ignoring Xlib error: error code %d request code %d\n", theEvent->error_code, theEvent->request_code) ; /* No exit! - but keep lint happy */ return 0 ; } void GHOST_WindowX11::initXInputDevices() { static XErrorHandler old_handler = (XErrorHandler) 0 ; XExtensionVersion *version = XGetExtensionVersion(m_display, INAME); if(version && (version != (XExtensionVersion*)NoSuchExtension)) { if(version->present) { int device_count; XDeviceInfo* device_info = XListInputDevices(m_display, &device_count); m_xtablet.StylusDevice = 0; m_xtablet.EraserDevice = 0; m_xtablet.CommonData.Active= 0; /* Install our error handler to override Xlib's termination behavior */ old_handler = XSetErrorHandler(ApplicationErrorHandler) ; for(int i=0; inum_classes; ++j) { if(ici->c_class==ValuatorClass) { XValuatorInfo* xvi = (XValuatorInfo*)ici; m_xtablet.PressureLevels = xvi->axes[2].max_value; /* this is assuming that the tablet has the same tilt resolution in both * positive and negative directions. It would be rather weird if it didn't.. */ m_xtablet.XtiltLevels = xvi->axes[3].max_value; m_xtablet.YtiltLevels = xvi->axes[4].max_value; break; } ici = (XAnyClassPtr)(((char *)ici) + ici->length); } } else { m_xtablet.StylusID= 0; } } if(!strcasecmp(device_info[i].name, "eraser")) { m_xtablet.EraserID= device_info[i].id; m_xtablet.EraserDevice = XOpenDevice(m_display, m_xtablet.EraserID); if (m_xtablet.EraserDevice == NULL) m_xtablet.EraserID= 0; } } /* Restore handler */ (void) XSetErrorHandler(old_handler) ; XFreeDeviceList(device_info); XEventClass xevents[10], ev; int dcount = 0; if(m_xtablet.StylusDevice) { DeviceMotionNotify(m_xtablet.StylusDevice, m_xtablet.MotionEvent, ev); if(ev) xevents[dcount++] = ev; ProximityIn(m_xtablet.StylusDevice, m_xtablet.ProxInEvent, ev); if(ev) xevents[dcount++] = ev; ProximityOut(m_xtablet.StylusDevice, m_xtablet.ProxOutEvent, ev); if(ev) xevents[dcount++] = ev; } if(m_xtablet.EraserDevice) { DeviceMotionNotify(m_xtablet.EraserDevice, m_xtablet.MotionEvent, ev); if(ev) xevents[dcount++] = ev; ProximityIn(m_xtablet.EraserDevice, m_xtablet.ProxInEvent, ev); if(ev) xevents[dcount++] = ev; ProximityOut(m_xtablet.EraserDevice, m_xtablet.ProxOutEvent, ev); if(ev) xevents[dcount++] = ev; } XSelectExtensionEvent(m_display, m_window, xevents, dcount); } XFree(version); } } Window GHOST_WindowX11:: getXWindow( ){ return m_window; } bool GHOST_WindowX11:: getValid( ) const { return m_valid_setup; } void GHOST_WindowX11:: setTitle( const STR_String& title ){ XStoreName(m_display,m_window,title); XFlush(m_display); } void GHOST_WindowX11:: getTitle( STR_String& title ) const { char *name = NULL; XFetchName(m_display,m_window,&name); title= name?name:"untitled"; XFree(name); } void GHOST_WindowX11:: getWindowBounds( GHOST_Rect& bounds ) const { // Getting the window bounds under X11 is not // really supported (nor should it be desired). getClientBounds(bounds); } void GHOST_WindowX11:: getClientBounds( GHOST_Rect& bounds ) const { Window root_return; int x_return,y_return; unsigned int w_return,h_return,border_w_return,depth_return; GHOST_TInt32 screen_x, screen_y; XGetGeometry(m_display,m_window,&root_return,&x_return,&y_return, &w_return,&h_return,&border_w_return,&depth_return); clientToScreen(0, 0, screen_x, screen_y); bounds.m_l = screen_x; bounds.m_r = bounds.m_l + w_return; bounds.m_t = screen_y; bounds.m_b = bounds.m_t + h_return; } GHOST_TSuccess GHOST_WindowX11:: setClientWidth( GHOST_TUns32 width ){ XWindowChanges values; unsigned int value_mask= CWWidth; values.width = width; XConfigureWindow(m_display,m_window,value_mask,&values); return GHOST_kSuccess; } GHOST_TSuccess GHOST_WindowX11:: setClientHeight( GHOST_TUns32 height ){ XWindowChanges values; unsigned int value_mask= CWHeight; values.height = height; XConfigureWindow(m_display,m_window,value_mask,&values); return GHOST_kSuccess; } GHOST_TSuccess GHOST_WindowX11:: setClientSize( GHOST_TUns32 width, GHOST_TUns32 height ){ XWindowChanges values; unsigned int value_mask= CWWidth | CWHeight; values.width = width; values.height = height; XConfigureWindow(m_display,m_window,value_mask,&values); return GHOST_kSuccess; } void GHOST_WindowX11:: screenToClient( GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY ) const { // not sure about this one! int ax,ay; Window temp; XTranslateCoordinates( m_display, RootWindow(m_display, m_visual->screen), m_window, inX, inY, &ax, &ay, &temp ); outX = ax; outY = ay; } void GHOST_WindowX11:: clientToScreen( GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY ) const { int ax,ay; Window temp; XTranslateCoordinates( m_display, m_window, RootWindow(m_display, m_visual->screen), inX, inY, &ax, &ay, &temp ); outX = ax; outY = ay; } GHOST_TWindowState GHOST_WindowX11:: getState( ) const { //FIXME return GHOST_kWindowStateNormal; } GHOST_TSuccess GHOST_WindowX11:: setState( GHOST_TWindowState state ){ //TODO if (state == (int)getState()) { return GHOST_kSuccess; } else { return GHOST_kFailure; } } #include using namespace std; GHOST_TSuccess GHOST_WindowX11:: setOrder( GHOST_TWindowOrder order ){ if (order == GHOST_kWindowOrderTop) { XWindowAttributes attr; Atom atom; /* We use both XRaiseWindow and _NET_ACTIVE_WINDOW, since some window managers ignore the former (e.g. kwin from kde) and others don't implement the latter (e.g. fluxbox pre 0.9.9) */ XRaiseWindow(m_display, m_window); atom = XInternAtom(m_display, "_NET_ACTIVE_WINDOW", True); if (atom != None) { Window root; XEvent xev; long eventmask; xev.xclient.type = ClientMessage; xev.xclient.serial = 0; xev.xclient.send_event = True; xev.xclient.window = m_window; xev.xclient.message_type = atom; xev.xclient.format = 32; xev.xclient.data.l[0] = 0; xev.xclient.data.l[1] = 0; xev.xclient.data.l[2] = 0; xev.xclient.data.l[3] = 0; xev.xclient.data.l[4] = 0; root = RootWindow(m_display, m_visual->screen), eventmask = SubstructureRedirectMask | SubstructureNotifyMask; XSendEvent(m_display, root, False, eventmask, &xev); } XGetWindowAttributes(m_display, m_window, &attr); /* iconized windows give bad match error */ if (attr.map_state == IsViewable) XSetInputFocus(m_display, m_window, RevertToPointerRoot, CurrentTime); XFlush(m_display); } else if (order == GHOST_kWindowOrderBottom) { XLowerWindow(m_display,m_window); XFlush(m_display); } else { return GHOST_kFailure; } return GHOST_kSuccess; } GHOST_TSuccess GHOST_WindowX11:: swapBuffers( ){ if (getDrawingContextType() == GHOST_kDrawingContextTypeOpenGL) { glXSwapBuffers(m_display,m_window); return GHOST_kSuccess; } else { return GHOST_kFailure; } } GHOST_TSuccess GHOST_WindowX11:: activateDrawingContext( ){ if (m_context !=NULL) { glXMakeCurrent(m_display, m_window,m_context); return GHOST_kSuccess; } return GHOST_kFailure; } GHOST_TSuccess GHOST_WindowX11:: invalidate( ){ // So the idea of this function is to generate an expose event // for the window. // Unfortunately X does not handle expose events for you and // it is the client's job to refresh the dirty part of the window. // We need to queue up invalidate calls and generate GHOST events // for them in the system. // We implement this by setting a boolean in this class to concatenate // all such calls into a single event for this window. // At the same time we queue the dirty windows in the system class // and generate events for them at the next processEvents call. if (m_invalid_window == false) { m_system->addDirtyWindow(this); m_invalid_window = true; } return GHOST_kSuccess; } /** * called by the X11 system implementation when expose events * for the window have been pushed onto the GHOST queue */ void GHOST_WindowX11:: validate( ){ m_invalid_window = false; } /** * Destructor. * Closes the window and disposes resources allocated. */ GHOST_WindowX11:: ~GHOST_WindowX11( ){ static Atom Primary_atom, Clipboard_atom; Window p_owner, c_owner; /*Change the owner of the Atoms to None if we are the owner*/ Primary_atom = XInternAtom(m_display, "PRIMARY", False); Clipboard_atom = XInternAtom(m_display, "CLIPBOARD", False); p_owner = XGetSelectionOwner(m_display, Primary_atom); c_owner = XGetSelectionOwner(m_display, Clipboard_atom); std::map::iterator it = m_standard_cursors.begin(); for (; it != m_standard_cursors.end(); it++) { XFreeCursor(m_display, it->second); } if (m_empty_cursor) { XFreeCursor(m_display, m_empty_cursor); } if (m_custom_cursor) { XFreeCursor(m_display, m_custom_cursor); } if (m_context) { if (m_context == s_firstContext) { s_firstContext = NULL; } glXDestroyContext(m_display, m_context); } if (p_owner == m_window) { XSetSelectionOwner(m_display, Primary_atom, None, CurrentTime); } if (c_owner == m_window) { XSetSelectionOwner(m_display, Clipboard_atom, None, CurrentTime); } XDestroyWindow(m_display, m_window); XFree(m_visual); } /** * Tries to install a rendering context in this window. * @param type The type of rendering context installed. * @return Indication as to whether installation has succeeded. */ GHOST_TSuccess GHOST_WindowX11:: installDrawingContext( GHOST_TDrawingContextType type ){ // only support openGL for now. GHOST_TSuccess success; switch (type) { case GHOST_kDrawingContextTypeOpenGL: m_context = glXCreateContext(m_display, m_visual, s_firstContext, True); if (m_context !=NULL) { if (!s_firstContext) { s_firstContext = m_context; } glXMakeCurrent(m_display, m_window,m_context); success = GHOST_kSuccess; } else { success = GHOST_kFailure; } break; case GHOST_kDrawingContextTypeNone: success = GHOST_kSuccess; break; default: success = GHOST_kFailure; } return success; } /** * Removes the current drawing context. * @return Indication as to whether removal has succeeded. */ GHOST_TSuccess GHOST_WindowX11:: removeDrawingContext( ){ GHOST_TSuccess success; if (m_context != NULL) { glXDestroyContext(m_display, m_context); success = GHOST_kSuccess; } else { success = GHOST_kFailure; } return success; } Cursor GHOST_WindowX11:: getStandardCursor( GHOST_TStandardCursor g_cursor ){ unsigned int xcursor_id; #define GtoX(gcurs, xcurs) case gcurs: xcursor_id = xcurs switch (g_cursor) { GtoX(GHOST_kStandardCursorRightArrow, XC_arrow); break; GtoX(GHOST_kStandardCursorLeftArrow, XC_top_left_arrow); break; GtoX(GHOST_kStandardCursorInfo, XC_hand1); break; GtoX(GHOST_kStandardCursorDestroy, XC_pirate); break; GtoX(GHOST_kStandardCursorHelp, XC_question_arrow); break; GtoX(GHOST_kStandardCursorCycle, XC_exchange); break; GtoX(GHOST_kStandardCursorSpray, XC_spraycan); break; GtoX(GHOST_kStandardCursorWait, XC_watch); break; GtoX(GHOST_kStandardCursorText, XC_xterm); break; GtoX(GHOST_kStandardCursorCrosshair, XC_crosshair); break; GtoX(GHOST_kStandardCursorUpDown, XC_sb_v_double_arrow); break; GtoX(GHOST_kStandardCursorLeftRight, XC_sb_h_double_arrow); break; GtoX(GHOST_kStandardCursorTopSide, XC_top_side); break; GtoX(GHOST_kStandardCursorBottomSide, XC_bottom_side); break; GtoX(GHOST_kStandardCursorLeftSide, XC_left_side); break; GtoX(GHOST_kStandardCursorRightSide, XC_right_side); break; GtoX(GHOST_kStandardCursorTopLeftCorner, XC_top_left_corner); break; GtoX(GHOST_kStandardCursorTopRightCorner, XC_top_right_corner); break; GtoX(GHOST_kStandardCursorBottomRightCorner, XC_bottom_right_corner); break; GtoX(GHOST_kStandardCursorBottomLeftCorner, XC_bottom_left_corner); break; GtoX(GHOST_kStandardCursorPencil, XC_pencil); break; default: xcursor_id = 0; } #undef GtoX if (xcursor_id) { Cursor xcursor = m_standard_cursors[xcursor_id]; if (!xcursor) { xcursor = XCreateFontCursor(m_display, xcursor_id); m_standard_cursors[xcursor_id] = xcursor; } return xcursor; } else { return None; } } Cursor GHOST_WindowX11:: getEmptyCursor( ) { if (!m_empty_cursor) { Pixmap blank; XColor dummy; char data[1] = {0}; /* make a blank cursor */ blank = XCreateBitmapFromData ( m_display, RootWindow(m_display,DefaultScreen(m_display)), data, 1, 1 ); m_empty_cursor = XCreatePixmapCursor(m_display, blank, blank, &dummy, &dummy, 0, 0); XFreePixmap(m_display, blank); } return m_empty_cursor; } GHOST_TSuccess GHOST_WindowX11:: setWindowCursorVisibility( bool visible ){ Cursor xcursor; if (visible) { xcursor = getStandardCursor( getCursorShape() ); } else { xcursor = getEmptyCursor(); } XDefineCursor(m_display, m_window, xcursor); XFlush(m_display); return GHOST_kSuccess; } GHOST_TSuccess GHOST_WindowX11:: setWindowCursorShape( GHOST_TStandardCursor shape ){ Cursor xcursor = getStandardCursor( shape ); XDefineCursor(m_display, m_window, xcursor); XFlush(m_display); return GHOST_kSuccess; } GHOST_TSuccess GHOST_WindowX11:: setWindowCustomCursorShape( GHOST_TUns8 bitmap[16][2], GHOST_TUns8 mask[16][2], int hotX, int hotY ){ setWindowCustomCursorShape((GHOST_TUns8*)bitmap, (GHOST_TUns8*)mask, 16, 16, hotX, hotY, 0, 1); return GHOST_kSuccess; } GHOST_TSuccess GHOST_WindowX11:: setWindowCustomCursorShape( GHOST_TUns8 *bitmap, GHOST_TUns8 *mask, int sizex, int sizey, int hotX, int hotY, int fg_color, int bg_color ){ Pixmap bitmap_pix, mask_pix; XColor fg, bg; if(XAllocNamedColor(m_display, DefaultColormap(m_display, DefaultScreen(m_display)), "White", &fg, &fg) == 0) return GHOST_kFailure; if(XAllocNamedColor(m_display, DefaultColormap(m_display, DefaultScreen(m_display)), "Black", &bg, &bg) == 0) return GHOST_kFailure; if (m_custom_cursor) { XFreeCursor(m_display, m_custom_cursor); } bitmap_pix = XCreateBitmapFromData(m_display, m_window, (char*) bitmap, sizex, sizey); mask_pix = XCreateBitmapFromData(m_display, m_window, (char*) mask, sizex, sizey); m_custom_cursor = XCreatePixmapCursor(m_display, bitmap_pix, mask_pix, &fg, &bg, hotX, hotY); XDefineCursor(m_display, m_window, m_custom_cursor); XFlush(m_display); XFreePixmap(m_display, bitmap_pix); XFreePixmap(m_display, mask_pix); return GHOST_kSuccess; } /* void glutCustomCursor(char *data1, char *data2, int size) { Pixmap source, mask; Cursor cursor; XColor fg, bg; if(XAllocNamedColor(__glutDisplay, DefaultColormap(__glutDisplay, __glutScreen), "White", &fg, &fg) == 0) return; if(XAllocNamedColor(__glutDisplay, DefaultColormap(__glutDisplay, __glutScreen), "Red", &bg, &bg) == 0) return; source= XCreateBitmapFromData(__glutDisplay, xdraw, data2, size, size); mask= XCreateBitmapFromData(__glutDisplay, xdraw, data1, size, size); cursor= XCreatePixmapCursor(__glutDisplay, source, mask, &fg, &bg, 7, 7); XFreePixmap(__glutDisplay, source); XFreePixmap(__glutDisplay, mask); XDefineCursor(__glutDisplay, xdraw, cursor); } */