/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2013 Blender Foundation. All rights reserved. */ #include #include "BLI_utildefines.h" #include "IMB_imbuf.h" struct ColorSpace; struct ImBuf; void IMB_freeImBuf(struct ImBuf *UNUSED(ibuf)) { } void IMB_colormanagement_display_to_scene_linear_v3(float UNUSED(pixel[3]), struct ColorManagedDisplay *UNUSED(display)) { } bool IMB_colormanagement_space_is_scene_linear(struct ColorSpace *colorspace) { return false; } bool IMB_colormanagement_space_is_data(struct ColorSpace *colorspace) { return false; } void BKE_material_defaults_free_gpu(void) { } /* Variables. */ int G; /* Functions which aren't called. */ void *BKE_image_free_buffers = NULL; void *BKE_image_get_tile = NULL; void *BKE_image_get_tile_from_iuser = NULL; void *BKE_tempdir_session = NULL; void *DRW_deferred_shader_remove = NULL; void *datatoc_common_view_lib_glsl = NULL; void *ntreeFreeLocalTree = NULL; void *ntreeGPUMaterialNodes = NULL; void *ntreeLocalize = NULL;