/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2013 Blender Foundation. * All rights reserved. */ #include #include "BLI_utildefines.h" #include "IMB_imbuf.h" struct ColorSpace; struct ImBuf; void IMB_freeImBuf(struct ImBuf *UNUSED(ibuf)) { } void IMB_colormanagement_display_to_scene_linear_v3(float UNUSED(pixel[3]), struct ColorManagedDisplay *UNUSED(display)) { } bool IMB_colormanagement_space_is_scene_linear(struct ColorSpace *colorspace) { return false; } bool IMB_colormanagement_space_is_data(struct ColorSpace *colorspace) { return false; } void BKE_material_defaults_free_gpu(void) { } /* Variables. */ int G; /* Functions which aren't called. */ void *BKE_image_free_buffers = NULL; void *BKE_image_get_tile = NULL; void *BKE_image_get_tile_from_iuser = NULL; void *BKE_tempdir_session = NULL; void *DRW_deferred_shader_remove = NULL; void *datatoc_common_view_lib_glsl = NULL; void *ntreeFreeLocalTree = NULL; void *ntreeGPUMaterialNodes = NULL; void *ntreeLocalize = NULL;