/** * $Id$ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ /* * * Template Numerical Toolkit (TNT): Linear Algebra Module * * Mathematical and Computational Sciences Division * National Institute of Technology, * Gaithersburg, MD USA * * * This software was developed at the National Institute of Standards and * Technology (NIST) by employees of the Federal Government in the course * of their official duties. Pursuant to title 17 Section 105 of the * United States Code, this software is not subject to copyright protection * and is in the public domain. The Template Numerical Toolkit (TNT) is * an experimental system. NIST assumes no responsibility whatsoever for * its use by other parties, and makes no guarantees, expressed or implied, * about its quality, reliability, or any other characteristic. * * BETA VERSION INCOMPLETE AND SUBJECT TO CHANGE * see http://math.nist.gov/tnt for latest updates. * */ // Header file for scalar math functions #ifndef TNTMATH_H #define TNTMATH_H // conventional functions required by several matrix algorithms namespace TNT { struct TNTException { int i; }; inline double abs(double t) { return ( t > 0 ? t : -t); } inline double min(double a, double b) { return (a < b ? a : b); } inline double max(double a, double b) { return (a > b ? a : b); } inline float abs(float t) { return ( t > 0 ? t : -t); } inline float min(float a, float b) { return (a < b ? a : b); } inline int min(int a,int b) { return (a < b ? a : b); } inline float max(float a, float b) { return (a > b ? a : b); } inline double sign(double a) { return (a > 0 ? 1.0 : -1.0); } inline double sign(double a,double b) { return (b >= 0.0 ? TNT::abs(a) : -TNT::abs(a)); } inline float sign(float a,float b) { return (b >= 0.0f ? TNT::abs(a) : -TNT::abs(a)); } inline float sign(float a) { return (a > 0.0 ? 1.0f : -1.0f); } inline float pythag(float a, float b) { float absa,absb; absa = abs(a); absb = abs(b); if (absa > absb) { float sqr = absb/absa; sqr *= sqr; return absa * float(sqrt(1 + sqr)); } else { if (absb > float(0)) { float sqr = absa/absb; sqr *= sqr; return absb * float(sqrt(1 + sqr)); } else { return float(0); } } } inline double pythag(double a, double b) { double absa,absb; absa = abs(a); absb = abs(b); if (absa > absb) { double sqr = absb/absa; sqr *= sqr; return absa * double(sqrt(1 + sqr)); } else { if (absb > double(0)) { double sqr = absa/absb; sqr *= sqr; return absb * double(sqrt(1 + sqr)); } else { return double(0); } } } } /* namespace TNT */ #endif /* TNTMATH_H */