Import ('user_options_dict') Import ('library_env') moto_env = library_env.Copy () source_files = ['intern/MT_CmMatrix4x4.cpp', 'intern/MT_Matrix3x3.cpp', 'intern/MT_Matrix4x4.cpp', 'intern/MT_Plane3.cpp', 'intern/MT_Point3.cpp', 'intern/MT_Quaternion.cpp', 'intern/MT_Transform.cpp', 'intern/MT_Vector2.cpp', 'intern/MT_Vector3.cpp', 'intern/MT_Vector4.cpp', 'intern/MT_random.cpp'] moto_env.Append (CPPPATH = ['include']) moto_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/blender_MT', source=source_files)