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For example: !MESSAGE !MESSAGE NMAKE /f "OpenNL.mak" CFG="OpenNL - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "OpenNL - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "OpenNL - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "OpenNL - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "../../../../obj/windows/intern/opennl" # PROP Intermediate_Dir "../../../../obj/windows/intern/opennl/imf" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c # ADD CPP /nologo /W3 /GX /O2 /I "../../extern" /I "../../superlu" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c # ADD BASE RSC /l 0x407 /d "NDEBUG" # ADD RSC /l 0x407 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"../../../../obj/windows/intern/opennl\blender_ONL.lib" # Begin Special Build Tool SOURCE="$(InputPath)" PostBuild_Cmds=ECHO copy header files XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\lib\windows\opennl\include\*.h ECHO copy library XCOPY /Y ..\..\..\..\obj\windows\intern\openNL\*.lib ..\..\..\..\..\lib\windows\openNL\*.lib # End Special Build Tool !ELSEIF "$(CFG)" == "OpenNL - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "../../../../obj/windows/intern/opennl/Debug/" # PROP Intermediate_Dir "../../../../obj/windows/intern/opennl/imf/Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c # ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../extern" /I "../../superlu" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c # ADD BASE RSC /l 0x407 /d "_DEBUG" # ADD RSC /l 0x407 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"../../../../obj/windows/intern/opennl/Debug/blender_ONL.lib" # Begin Special Build Tool SOURCE="$(InputPath)" PostBuild_Cmds=ECHO copy header files XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\lib\windows\opennl\include\*.h ECHO copy library XCOPY /Y ..\..\..\..\obj\windows\intern\openNL\debug\*.lib ..\..\..\..\..\lib\windows\openNL\debug\*.lib # End Special Build Tool !ENDIF # Begin Target # Name "OpenNL - 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