# ***** BEGIN GPL LICENSE BLOCK ***** # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # The Original Code is Copyright (C) 2013, Blender Foundation # All rights reserved. # ***** END GPL LICENSE BLOCK ***** set(INC . ../guardedalloc ) set(INC_SYS ) set(SRC opensubdiv_capi.h opensubdiv_capi_type.h opensubdiv_converter_capi.h opensubdiv_evaluator_capi.h opensubdiv_topology_refiner_capi.h ) set(LIB ) if(WITH_OPENSUBDIV) macro(OPENSUBDIV_DEFINE_COMPONENT component) if(${${component}}) add_definitions(-D${component}) endif() endmacro() list(APPEND INC_SYS ${OPENSUBDIV_INCLUDE_DIRS} ${GLEW_INCLUDE_PATH} ) list(APPEND SRC # Base. internal/base/memory.h internal/base/opensubdiv_capi.cc internal/base/type.h internal/base/type_convert.cc internal/base/type_convert.h internal/base/util.cc internal/base/util.h # Device. internal/device/device_context_cuda.cc internal/device/device_context_cuda.h internal/device/device_context_glsl_compute.cc internal/device/device_context_glsl_compute.h internal/device/device_context_glsl_transform_feedback.cc internal/device/device_context_glsl_transform_feedback.h internal/device/device_context_opencl.cc internal/device/device_context_opencl.h internal/device/device_context_openmp.cc internal/device/device_context_openmp.h # Evaluator. internal/evaluator/eval_output.cc internal/evaluator/eval_output.h internal/evaluator/eval_output_cpu.cc internal/evaluator/eval_output_cpu.h internal/evaluator/eval_output_gpu.cc internal/evaluator/eval_output_gpu.h internal/evaluator/evaluator_cache_impl.cc internal/evaluator/evaluator_cache_impl.h internal/evaluator/evaluator_capi.cc internal/evaluator/evaluator_impl.cc internal/evaluator/evaluator_impl.h internal/evaluator/patch_map.cc internal/evaluator/patch_map.h # Topology. internal/topology/mesh_topology.cc internal/topology/mesh_topology_compare.cc internal/topology/mesh_topology.h internal/topology/topology_refiner_capi.cc internal/topology/topology_refiner_factory.cc internal/topology/topology_refiner_impl.cc internal/topology/topology_refiner_impl_compare.cc internal/topology/topology_refiner_impl.h ) list(APPEND LIB ${OPENSUBDIV_LIBRARIES} ) if(WITH_OPENMP_STATIC) list(APPEND LIB ${OpenMP_LIBRARIES} ) endif() OPENSUBDIV_DEFINE_COMPONENT(OPENSUBDIV_HAS_OPENMP) OPENSUBDIV_DEFINE_COMPONENT(OPENSUBDIV_HAS_OPENCL) OPENSUBDIV_DEFINE_COMPONENT(OPENSUBDIV_HAS_CUDA) OPENSUBDIV_DEFINE_COMPONENT(OPENSUBDIV_HAS_GLSL_TRANSFORM_FEEDBACK) OPENSUBDIV_DEFINE_COMPONENT(OPENSUBDIV_HAS_GLSL_COMPUTE) add_definitions(${GL_DEFINITIONS}) add_definitions(-DOSD_USES_GLEW) if(WIN32) add_definitions(-DNOMINMAX) add_definitions(-D_USE_MATH_DEFINES) endif() else() list(APPEND SRC stub/opensubdiv_stub.cc stub/opensubdiv_evaluator_stub.cc stub/opensubdiv_topology_refiner_stub.cc ) endif() blender_add_lib(bf_intern_opensubdiv "${SRC}" "${INC}" "${INC_SYS}" "${LIB}") # Tests. if(WITH_GTESTS AND WITH_OPENSUBDIV) include(GTestTesting) add_definitions(${GFLAGS_DEFINES}) add_definitions(${GLOG_DEFINES}) add_definitions(-DBLENDER_GFLAGS_NAMESPACE=${GFLAGS_NAMESPACE}) blender_add_test_executable(opensubdiv_mesh_topology_test "internal/topology/mesh_topology_test.cc" "${INC}" "${INC_SYS}" "${LIB};bf_intern_opensubdiv") endif()