// Copyright 2020 Blender Foundation. All rights reserved. // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. // // Author: Sergey Sharybin #include "internal/device/device_context_cuda.h" namespace blender { namespace opensubdiv { bool CUDADeviceContext::isSupported() { // TODO(sergey): Add CUDA device support, using CUDA-RT API. return false; } CUDADeviceContext::CUDADeviceContext() { } CUDADeviceContext::~CUDADeviceContext() { } } // namespace opensubdiv } // namespace blender