// Copyright 2021 Blender Foundation. All rights reserved. // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #include "internal/evaluator/evaluator_cache_impl.h" #include "internal/evaluator/eval_output_gpu.h" OpenSubdiv_EvaluatorCacheImpl::OpenSubdiv_EvaluatorCacheImpl() { } OpenSubdiv_EvaluatorCacheImpl::~OpenSubdiv_EvaluatorCacheImpl() { delete static_cast(eval_cache); } OpenSubdiv_EvaluatorCacheImpl *openSubdiv_createEvaluatorCacheInternal( eOpenSubdivEvaluator evaluator_type) { if (evaluator_type != eOpenSubdivEvaluator::OPENSUBDIV_EVALUATOR_GPU) { return nullptr; } OpenSubdiv_EvaluatorCacheImpl *evaluator_cache; evaluator_cache = new OpenSubdiv_EvaluatorCacheImpl; blender::opensubdiv::GpuEvalOutput::EvaluatorCache *eval_cache; eval_cache = new blender::opensubdiv::GpuEvalOutput::EvaluatorCache(); evaluator_cache->eval_cache = eval_cache; return evaluator_cache; } void openSubdiv_deleteEvaluatorCacheInternal(OpenSubdiv_EvaluatorCacheImpl *evaluator_cache) { delete evaluator_cache; }