// Copyright 2013 Blender Foundation. All rights reserved. // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. // // Author: Sergey Sharybin // Contributor(s): Brecht van Lommel #include "opensubdiv_capi.h" #ifdef _MSC_VER # include #endif #include #include "opensubdiv_device_context_opencl.h" #include "opensubdiv_device_context_cuda.h" #include "opensubdiv_gl_mesh_capi.h" void openSubdiv_init(void) { // Ensure all OpenGL strings are cached. openSubdiv_getAvailableEvaluators(); } void openSubdiv_cleanup(void) { openSubdiv_deinitGLMeshDrawingResources(); } int openSubdiv_getAvailableEvaluators(void) { int flags = OPENSUBDIV_EVALUATOR_CPU; #ifdef OPENSUBDIV_HAS_OPENMP flags |= OPENSUBDIV_EVALUATOR_OPENMP; #endif #ifdef OPENSUBDIV_HAS_OPENCL if (CLDeviceContext::HAS_CL_VERSION_1_1()) { flags |= OPENSUBDIV_EVALUATOR_OPENCL; } #endif #ifdef OPENSUBDIV_HAS_CUDA if (CudaDeviceContext::HAS_CUDA_VERSION_4_0()) { flags |= OPENSUBDIV_EVALUATOR_CUDA; } #endif #ifdef OPENSUBDIV_HAS_GLSL_TRANSFORM_FEEDBACK if (GLEW_VERSION_4_1) { flags |= OPENSUBDIV_EVALUATOR_GLSL_TRANSFORM_FEEDBACK; } #endif #ifdef OPENSUBDIV_HAS_GLSL_COMPUTE if (GLEW_VERSION_4_3 || GLEW_ARB_compute_shader) { flags |= OPENSUBDIV_EVALUATOR_GLSL_COMPUTE; } #endif return flags; } int openSubdiv_getVersionHex(void) { #if defined(OPENSUBDIV_VERSION_NUMBER) return OPENSUBDIV_VERSION_NUMBER; #elif defined(OPENSUBDIV_VERSION_MAJOR) return OPENSUBDIV_VERSION_MAJOR * 10000 + OPENSUBDIV_VERSION_MINOR * 100 + OPENSUBDIV_VERSION_PATCH; #elif defined(OPENSUBDIV_VERSION) const char* version = STRINGIFY(OPENSUBDIV_VERSION); if (version[0] == 'v') { version += 1; } int major = 0, minor = 0, patch = 0; vector tokens; opensubdiv_capi::stringSplit(&tokens, version, "_", true); if (tokens.size() == 3) { major = atoi(tokens[0].c_str()); minor = atoi(tokens[1].c_str()); patch = atoi(tokens[2].c_str()); } return major * 10000 + minor * 100 + patch; #else return 0; #endif }