// Copyright 2018 Blender Foundation. All rights reserved. // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. // // Author: Sergey Sharybin #ifndef OPENSUBDIV_CONVERTER_ORIENT_IMPL_H_ #define OPENSUBDIV_CONVERTER_ORIENT_IMPL_H_ #include "internal/opensubdiv_converter_orient.h" #include #include #include namespace opensubdiv_capi { inline void reverseFaceVertices(int* face_vertices, const int num_vertices) { int last_vert = face_vertices[num_vertices - 1]; for (int i = num_vertices - 1; i > 0; --i) { face_vertices[i] = face_vertices[i - 1]; } face_vertices[0] = last_vert; } inline int getLoopWinding(int vert0_of_face, int vert1_of_face) { int delta_face = vert1_of_face - vert0_of_face; if (abs(delta_face) != 1) { if (delta_face > 0) { delta_face = -1; } else { delta_face = 1; } } return delta_face; } inline void reverseFaceLoops( OpenSubdiv::Far::IndexArray* face_vertices, OpenSubdiv::Far::IndexArray* face_edges) { const int num_face_vertices = face_vertices->size(); for (int i = 0; i < num_face_vertices / 2; ++i) { const int j = num_face_vertices - i - 1; if (i != j) { std::swap((*face_vertices)[i], (*face_vertices)[j]); std::swap((*face_edges)[i], (*face_edges)[j]); } } reverseFaceVertices(&(*face_vertices)[0], num_face_vertices); } } // namespace opensubdiv_capi #endif // OPENSUBDIV_CONVERTER_ORIENT_IMPL_H_