// Copyright 2013 Blender Foundation. All rights reserved. // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. // // Author: Sergey Sharybin #ifndef OPENSUBDIV_CAPI_TYPES_H_ #define OPENSUBDIV_CAPI_TYPES_H_ #ifdef __cplusplus extern "C" { #endif // Keep this a bitmask so it's possible to pass available // evaluators to Blender. typedef enum eOpenSubdivEvaluator { OPENSUBDIV_EVALUATOR_CPU = (1 << 0), OPENSUBDIV_EVALUATOR_OPENMP = (1 << 1), OPENSUBDIV_EVALUATOR_OPENCL = (1 << 2), OPENSUBDIV_EVALUATOR_CUDA = (1 << 3), OPENSUBDIV_EVALUATOR_GLSL_TRANSFORM_FEEDBACK = (1 << 4), OPENSUBDIV_EVALUATOR_GLSL_COMPUTE = (1 << 5), } eOpenSubdivEvaluator; typedef enum OpenSubdiv_SchemeType { OSD_SCHEME_BILINEAR, OSD_SCHEME_CATMARK, OSD_SCHEME_LOOP, } OpenSubdiv_SchemeType; typedef enum OpenSubdiv_VtxBoundaryInterpolation { // Do not interpolate boundaries OSD_VTX_BOUNDARY_NONE, // Sharpen edges. OSD_VTX_BOUNDARY_EDGE_ONLY, // sharpen edges and corners, OSD_VTX_BOUNDARY_EDGE_AND_CORNER, } OpenSubdiv_VtxBoundaryInterpolation; typedef enum OpenSubdiv_FVarLinearInterpolation { OSD_FVAR_LINEAR_INTERPOLATION_NONE, OSD_FVAR_LINEAR_INTERPOLATION_CORNERS_ONLY, OSD_FVAR_LINEAR_INTERPOLATION_CORNERS_PLUS1, OSD_FVAR_LINEAR_INTERPOLATION_CORNERS_PLUS2, OSD_FVAR_LINEAR_INTERPOLATION_BOUNDARIES, OSD_FVAR_LINEAR_INTERPOLATION_ALL, } OpenSubdiv_FVarLinearInterpolation; typedef struct OpenSubdiv_PatchCoord { int ptex_face; // Parametric location on patch. float u, v; } OpenSubdiv_PatchCoord; #ifdef __cplusplus } #endif #endif // OPENSUBDIV_CAPI_TYPES_H_