// Copyright 2018 Blender Foundation. All rights reserved. // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. // // Author: Sergey Sharybin #ifndef OPENSUBDIV_TOPOLOGY_REFINER_CAPI_H_ #define OPENSUBDIV_TOPOLOGY_REFINER_CAPI_H_ #include // for bool #include "opensubdiv_capi_type.h" #ifdef __cplusplus extern "C" { #endif struct OpenSubdiv_Converter; struct OpenSubdiv_TopologyRefinerImpl; // Those settings don't really belong to OpenSubdiv's topology refiner, but // we are keeping track of them on our side of topology refiner. This is to // make it possible to ensure we are not trying to abuse same OpenSubdiv's // topology refiner with different subdivision levels or with different // adaptive settings. typedef struct OpenSubdiv_TopologyRefinerSettings { bool is_adaptive; int level; } OpenSubdiv_TopologyRefinerSettings; // C-style wrapper around actual topology refiner. // // The only purpose is to allow C-only code to access C++ implementation of the // topology refiner. typedef struct OpenSubdiv_TopologyRefiner { // Query subdivision level the refiner is created for. int (*getSubdivisionLevel)(const struct OpenSubdiv_TopologyRefiner *topology_refiner); bool (*getIsAdaptive)(const struct OpenSubdiv_TopologyRefiner *topology_refiner); // NOTE: All queries are querying base level. // // TODO(sergey): Consider making it more obvious in function naming, // but since it's unlikely (or at least, will be uncommon use) for API // which queries final geometry, we should be fine with this name for // now. ////////////////////////////////////////////////////////////////////////////// // Query basic topology information from base level. int (*getNumVertices)(const struct OpenSubdiv_TopologyRefiner *topology_refiner); int (*getNumEdges)(const struct OpenSubdiv_TopologyRefiner *topology_refiner); int (*getNumFaces)(const struct OpenSubdiv_TopologyRefiner *topology_refiner); int (*getNumFaceVertices)(const struct OpenSubdiv_TopologyRefiner *topology_refiner, const int face_index); void (*getFaceVertices)(const struct OpenSubdiv_TopologyRefiner *topology_refiner, const int face_index, int *face_vertices_indices); int (*getNumFaceEdges)(const struct OpenSubdiv_TopologyRefiner *topology_refiner, const int face_index); void (*getFaceEdges)(const struct OpenSubdiv_TopologyRefiner *topology_refiner, const int face_index, int *face_edges_indices); void (*getEdgeVertices)(const struct OpenSubdiv_TopologyRefiner *topology_refiner, const int edge_index, int edge_vertices_indices[2]); int (*getNumVertexEdges)(const struct OpenSubdiv_TopologyRefiner *topology_refiner, const int vertex_index); void (*getVertexEdges)(const struct OpenSubdiv_TopologyRefiner *topology_refiner, const int vertex_index, int *vertex_edges_indices); ////////////////////////////////////////////////////////////////////////////// // PTex face geometry queries. // Ptex face corresponds to OpenSubdiv's internal "patch" and to Blender's // subdivision grid. The rule commes as: // - Triangle face consist of 3 ptex faces, ordered in the order of // face-vertices. // - Quad face consists of a single ptex face. // - N-gons (similar to triangle) consists of N ptex faces, ordered same // way as for triangle. int (*getNumFacePtexFaces)(const struct OpenSubdiv_TopologyRefiner *topology_refiner, const int face_index); int (*getNumPtexFaces)(const struct OpenSubdiv_TopologyRefiner *topology_refiner); // Initialize a per-base-face offset measured in ptex face indices. // // Basically, face_ptex_offset[base_face_index] is a total number of ptex // faces created for bases faces [0 .. base_face_index - 1]. // // The array must contain at least total number of ptex faces elements. void (*fillFacePtexIndexOffset)(const struct OpenSubdiv_TopologyRefiner *topology_refiner, int *face_ptex_index_offset); ////////////////////////////////////////////////////////////////////////////// // Face-varying data. // Number of face-varying channels (or how they are called in Blender layers). int (*getNumFVarChannels)(const struct OpenSubdiv_TopologyRefiner *topology_refiner); // Get face-varying interpolation type. OpenSubdiv_FVarLinearInterpolation (*getFVarLinearInterpolation)( const struct OpenSubdiv_TopologyRefiner *topology_refiner); // Get total number of face-varying values in a particular channel. int (*getNumFVarValues)(const struct OpenSubdiv_TopologyRefiner *topology_refiner, const int channel); // Get face-varying value indices associated with a particular face. // // This is an array of indices inside of face-varying array, array elements // are aligned with face corners (or loops in Blender terminology). const int *(*getFaceFVarValueIndices)(const struct OpenSubdiv_TopologyRefiner *topology_refiner, const int face_index, const int channel); ////////////////////////////////////////////////////////////////////////////// // Internal use. // Implementation of the topology refiner. struct OpenSubdiv_TopologyRefinerImpl *impl; } OpenSubdiv_TopologyRefiner; // NOTE: Will return NULL in cases of bad topology. // NOTE: Mesh without faces is considered a bad topology. OpenSubdiv_TopologyRefiner *openSubdiv_createTopologyRefinerFromConverter( struct OpenSubdiv_Converter *converter, const OpenSubdiv_TopologyRefinerSettings *settings); void openSubdiv_deleteTopologyRefiner(OpenSubdiv_TopologyRefiner *topology_refiner); // Compare given topology refiner with converter. Returns truth if topology // refiner matches given converter, false otherwise. // // This allows users to construct converter (which is supposed to be cheap) // and compare with existing refiner before going into more computationally // complicated parts of subdivision process. bool openSubdiv_topologyRefinerCompareWithConverter( const OpenSubdiv_TopologyRefiner *topology_refiner, const struct OpenSubdiv_Converter *converter); #ifdef __cplusplus } #endif #endif // OPENSUBDIV_TOPOLOGY_REFINER_CAPI_H_