/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2015 Blender Foundation. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): Kevin Dietrich * * ***** END GPL LICENSE BLOCK ***** */ #include "openvdb_dense_convert.h" #include /* for tools::foreach */ namespace internal { openvdb::Mat4R convertMatrix(const float mat[4][4]) { return openvdb::Mat4R( mat[0][0], mat[0][1], mat[0][2], mat[0][3], mat[1][0], mat[1][1], mat[1][2], mat[1][3], mat[2][0], mat[2][1], mat[2][2], mat[2][3], mat[3][0], mat[3][1], mat[3][2], mat[3][3]); } class MergeScalarGrids { typedef openvdb::FloatTree ScalarTree; openvdb::tree::ValueAccessor m_acc_x, m_acc_y, m_acc_z; public: MergeScalarGrids(const ScalarTree *x_tree, const ScalarTree *y_tree, const ScalarTree *z_tree) : m_acc_x(*x_tree) , m_acc_y(*y_tree) , m_acc_z(*z_tree) {} MergeScalarGrids(const MergeScalarGrids &other) : m_acc_x(other.m_acc_x) , m_acc_y(other.m_acc_y) , m_acc_z(other.m_acc_z) {} void operator()(const openvdb::Vec3STree::ValueOnIter &it) const { using namespace openvdb; const math::Coord xyz = it.getCoord(); float x = m_acc_x.getValue(xyz); float y = m_acc_y.getValue(xyz); float z = m_acc_z.getValue(xyz); it.setValue(math::Vec3s(x, y, z)); } }; openvdb::GridBase *OpenVDB_export_vector_grid( OpenVDBWriter *writer, const openvdb::Name &name, const float *data_x, const float *data_y, const float *data_z, const int res[3], float fluid_mat[4][4], openvdb::VecType vec_type, const bool is_color, const float clipping, const openvdb::FloatGrid *mask) { using namespace openvdb; math::CoordBBox bbox(Coord(0), Coord(res[0] - 1, res[1] - 1, res[2] - 1)); Mat4R mat = convertMatrix(fluid_mat); math::Transform::Ptr transform = math::Transform::createLinearTransform(mat); FloatGrid::Ptr grid[3]; grid[0] = FloatGrid::create(0.0f); tools::Dense dense_grid_x(bbox, data_x); tools::copyFromDense(dense_grid_x, grid[0]->tree(), clipping); grid[1] = FloatGrid::create(0.0f); tools::Dense dense_grid_y(bbox, data_y); tools::copyFromDense(dense_grid_y, grid[1]->tree(), clipping); grid[2] = FloatGrid::create(0.0f); tools::Dense dense_grid_z(bbox, data_z); tools::copyFromDense(dense_grid_z, grid[2]->tree(), clipping); Vec3SGrid::Ptr vecgrid = Vec3SGrid::create(Vec3s(0.0f)); /* Activate voxels in the vector grid based on the scalar grids to ensure * thread safety later on */ for (int i = 0; i < 3; ++i) { vecgrid->tree().topologyUnion(grid[i]->tree()); } MergeScalarGrids op(&(grid[0]->tree()), &(grid[1]->tree()), &(grid[2]->tree())); tools::foreach(vecgrid->beginValueOn(), op, true, false); vecgrid->setTransform(transform); /* Avoid clipping against an empty grid. */ if (mask && !mask->tree().empty()) { vecgrid = tools::clip(*vecgrid, *mask); } vecgrid->setName(name); vecgrid->setIsInWorldSpace(false); vecgrid->setVectorType(vec_type); vecgrid->insertMeta("is_color", BoolMetadata(is_color)); vecgrid->setGridClass(GRID_STAGGERED); writer->insert(vecgrid); return vecgrid.get(); } void OpenVDB_import_grid_vector( OpenVDBReader *reader, const openvdb::Name &name, float **data_x, float **data_y, float **data_z, const int res[3]) { using namespace openvdb; if (!reader->hasGrid(name)) { std::fprintf(stderr, "OpenVDB grid %s not found in file!\n", name.c_str()); memset(*data_x, 0, sizeof(float) * res[0] * res[1] * res[2]); memset(*data_y, 0, sizeof(float) * res[0] * res[1] * res[2]); memset(*data_z, 0, sizeof(float) * res[0] * res[1] * res[2]); return; } Vec3SGrid::Ptr vgrid = gridPtrCast(reader->getGrid(name)); Vec3SGrid::ConstAccessor acc = vgrid->getConstAccessor(); math::Coord xyz; int &x = xyz[0], &y = xyz[1], &z = xyz[2]; size_t index = 0; for (z = 0; z < res[2]; ++z) { for (y = 0; y < res[1]; ++y) { for (x = 0; x < res[0]; ++x, ++index) { math::Vec3s value = acc.getValue(xyz); (*data_x)[index] = value.x(); (*data_y)[index] = value.y(); (*data_z)[index] = value.z(); } } } } openvdb::Name do_name_versionning(const openvdb::Name &name) { openvdb::Name temp_name = name; if (temp_name.find("_low", temp_name.size() - 4, 4) == temp_name.size() - 4) { return temp_name.replace(temp_name.size() - 4, 4, " low"); } if (temp_name.find("_old", temp_name.size() - 4, 4) == temp_name.size() - 4) { return temp_name.replace(temp_name.size() - 4, 4, " old"); } return temp_name; } } /* namespace internal */