/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2015 Blender Foundation. * All rights reserved. */ #ifndef __OPENVDB_LEVEL_SET_H__ #define __OPENVDB_LEVEL_SET_H__ #include "openvdb_capi.h" #include #include #include #include #include #include struct OpenVDBLevelSet { private: openvdb::FloatGrid::Ptr grid; public: OpenVDBLevelSet(); ~OpenVDBLevelSet(); const openvdb::FloatGrid::Ptr &get_grid(); void set_grid(const openvdb::FloatGrid::Ptr &grid); void mesh_to_level_set(const float *vertices, const int *faces, const int totvertices, const int totfaces, const openvdb::math::Transform::Ptr &transform); void volume_to_mesh(struct OpenVDBVolumeToMeshData *mesh, const double isovalue, const double adaptivity, const bool relax_disoriented_triangles); void filter(OpenVDBLevelSet_FilterType filter_type, int width, float distance, OpenVDBLevelSet_FilterBias filter_bias); openvdb::FloatGrid::Ptr CSG_operation_apply(const openvdb::FloatGrid::Ptr &gridA, const openvdb::FloatGrid::Ptr &gridB, OpenVDBLevelSet_CSGOperation operation); }; #endif /* __OPENVDB_LEVEL_SET_H__ */