/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2015 Blender Foundation. * All rights reserved. */ #ifndef OPENVDB_TRANSFORM_H #define OPENVDB_TRANSFORM_H #include struct OpenVDBTransform { private: openvdb::math::Transform::Ptr transform; public: OpenVDBTransform(); ~OpenVDBTransform(); void create_linear_transform(double voxel_size); const openvdb::math::Transform::Ptr &get_transform(); void set_transform(const openvdb::math::Transform::Ptr &transform); }; #endif // OPENVDB_TRANSFORM_H