# # Filename : contour.py # Author : Stephane Grabli # Date : 04/08/2005 # Purpose : Draws each object's visible contour # ############################################################################# # # Copyright (C) : Please refer to the COPYRIGHT file distributed # with this source distribution. # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. # ############################################################################# from freestyle_init import * from logical_operators import * from PredicatesB1D import * from PredicatesU1D import * from shaders import * Operators.select(AndUP1D(QuantitativeInvisibilityUP1D(0), ContourUP1D() ) ) bpred = SameShapeIdBP1D(); upred = AndUP1D(QuantitativeInvisibilityUP1D(0), ContourUP1D()) Operators.bidirectionalChain(ChainPredicateIterator(upred, bpred), NotUP1D(QuantitativeInvisibilityUP1D(0))) shaders_list = [ ConstantThicknessShader(5.0), IncreasingColorShader(0.8,0,0,1,0.1,0,0,1) ] Operators.create(TrueUP1D(), shaders_list)