# # Filename : haloing.py # Author : Stephane Grabli # Date : 04/08/2005 # Purpose : This style module selects the lines that # are connected (in the image) to a specific # object and trims them in order to produce # a haloing effect around the target shape # ############################################################################# # # Copyright (C) : Please refer to the COPYRIGHT file distributed # with this source distribution. # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. # ############################################################################# from freestyle_init import * from logical_operators import * from PredicatesU1D import * from PredicatesB1D import * from shaders import * # id corresponds to the id of the target object # (accessed by SHIFT+click) id = Id(3,0) upred = AndUP1D(QuantitativeInvisibilityUP1D(0) , pyIsOccludedByUP1D(id)) Operators.select(upred) Operators.bidirectionalChain(ChainSilhouetteIterator(), NotUP1D(upred)) shaders_list = [ IncreasingThicknessShader(3, 5), IncreasingColorShader(1,0,0, 1,0,1,0,1), SamplingShader(1.0), pyTVertexRemoverShader(), TipRemoverShader(3.0) ] Operators.create(TrueUP1D(), shaders_list)